Compare commits
3 Commits
v0.4.5-dem
...
v0.4.7-dem
| Author | SHA1 | Date | |
|---|---|---|---|
| 4ac08e5a85 | |||
| 7c74431fcf | |||
| 01f1c17c7f |
@@ -92,6 +92,12 @@ func run() error {
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}
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}
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if running := behavisionRunning(); running != "" {
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return fmt.Errorf("%s is running. Quit Behavision from the tray icon first, then run setup again.\n\n"+
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"Setting up underneath a running copy starts a second engine on the same port and, in a demo,\n"+
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"re-claims the shop while the open app still holds the old credentials.", running)
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}
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py, ver, err := findPython()
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if err != nil {
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return err
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@@ -136,6 +142,16 @@ func run() error {
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// Proving it starts is the point. An installer that reports success and
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// leaves a shop with an engine that will not run has done worse than
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// failing: the failure surfaces later, to someone who did not install it.
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// Joining a shop: head office supplies the cameras, so any left on this PC
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// from an earlier install go first. Otherwise the reconciler offers them UP
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// to head office - without their passwords, which the engine never returns
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// - and the shop ends up with the same lens listed twice, one copy of which
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// can never be pushed to another PC. Measured on the first claimed demo.
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if bundle != nil && bundle.EnrolCode != "" {
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if err := os.Remove(paths.CamerasFile()); err == nil {
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step("Earlier cameras", "removed - head office supplies them now")
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}
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}
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if err := smokeTest(vpy, demoCams); err != nil {
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return fmt.Errorf("the engine installed but would not start: %w", err)
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}
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@@ -200,6 +216,22 @@ func engineSource() (string, error) {
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// `py -3` first on Windows: the launcher is what the official installer puts
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// on PATH, and `python` there is often the Microsoft Store stub that prints an
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// advert and exits 9009 instead of running anything.
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// behavisionRunning names a Behavision process if one is up. Windows only -
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// that is the platform setup ships on - and by image name via tasklist, which
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// needs no extra privilege.
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func behavisionRunning() string {
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if runtime.GOOS != "windows" {
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return ""
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}
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for _, name := range []string{"Behavision.exe", "behavision-agent.exe"} {
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out, err := exec.Command("tasklist", "/FI", "IMAGENAME eq "+name, "/NH").Output()
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if err == nil && strings.Contains(strings.ToLower(string(out)), strings.ToLower(name)) {
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return name
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}
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}
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return ""
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}
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func findPython() (string, string, error) {
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type cand struct {
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exe string
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@@ -523,6 +555,7 @@ func claimShop(code, base string) (string, error) {
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cfg.AgentToken = b.AgentToken
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cfg.CloudBase = base
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cfg.Standalone = false
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cfg.SessionToken, cfg.SessionRefresh, cfg.SessionEmail = "", "", ""
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caPath, err := enrol.SaveCA(b.CACert, paths.BrokerCA())
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if err != nil {
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return "", err
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@@ -119,6 +119,7 @@ func cmdClaim(args []string) error {
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cfg.BrokerPassword = b.MQTTPass
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cfg.AgentToken = b.AgentToken
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cfg.CloudBase = base
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cfg.SessionToken, cfg.SessionRefresh, cfg.SessionEmail = "", "", ""
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caPath, err := enrol.SaveCA(b.CACert, paths.BrokerCA())
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if err != nil {
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return err
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@@ -21,6 +21,7 @@ import (
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"net/http"
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"os"
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"os/exec"
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"strings"
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"sync"
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"time"
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)
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@@ -218,13 +219,26 @@ func (s *Supervisor) runOnce(ctx context.Context) error {
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kill = k
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defer release()
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// The last few lines the engine printed travel with the failure, because
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// "engine exited: exit status 1" sends somebody to a log file on a shop
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// PC, and the one line that matters - "port 8010 is already in use" - was
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// right there.
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var tailMu sync.Mutex
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var tail []string
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pumped := make(chan struct{})
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go func() {
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defer close(pumped)
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sc := bufio.NewScanner(stdout)
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sc.Buffer(make([]byte, 0, 64*1024), 1024*1024)
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for sc.Scan() {
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fmt.Fprintln(s.opts.LogWriter, sc.Text())
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line := sc.Text()
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fmt.Fprintln(s.opts.LogWriter, line)
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tailMu.Lock()
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tail = append(tail, line)
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if len(tail) > 12 {
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tail = tail[1:]
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}
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tailMu.Unlock()
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}
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}()
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@@ -238,6 +252,12 @@ func (s *Supervisor) runOnce(ctx context.Context) error {
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return nil
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}
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if waitErr != nil {
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tailMu.Lock()
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reason := explain(tail)
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tailMu.Unlock()
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if reason != "" {
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return fmt.Errorf("%s (%v)", reason, waitErr)
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}
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return fmt.Errorf("engine exited: %w", waitErr)
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}
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return errors.New("engine exited unexpectedly with status 0")
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@@ -373,3 +393,28 @@ func LogFile(path string) (*os.File, error) {
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}
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return os.OpenFile(path, os.O_CREATE|os.O_WRONLY|os.O_APPEND, 0o600)
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}
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// explain turns the engine's last output into the sentence the tray shows.
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// The cases are the ones seen on real installs; anything else shows the last
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// non-empty line verbatim.
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func explain(tail []string) string {
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last := ""
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for _, l := range tail {
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low := strings.ToLower(l)
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switch {
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case strings.Contains(low, "address already in use") || strings.Contains(low, "only one usage of each socket address"):
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return "port 8010 is already in use - another Behavision or its engine is still running"
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case strings.Contains(low, "no module named behavision"):
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return "the engine is not installed in this Python - run behavision-setup again"
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case strings.Contains(low, "modulenotfounderror") || strings.Contains(low, "importerror"):
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return "the engine is missing a library - run behavision-setup again"
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}
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if strings.TrimSpace(l) != "" {
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last = strings.TrimSpace(l)
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}
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}
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if len(last) > 120 {
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last = last[:120] + "…"
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}
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return last
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}
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@@ -70,6 +70,12 @@ func APICredentials() string {
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return filepath.Join(StateRoot(), "data", "api_credentials.txt")
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}
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// CamerasFile is the engine's own camera store. The agent never edits it -
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// cameras go through the engine's API so passwords are sealed - but setup
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// removes it when a PC joins a shop, because head office is the source of
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// truth from then on.
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func CamerasFile() string { return filepath.Join(StateRoot(), "data", "cameras.json") }
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// EnsureState creates the writable tree. Called before anything opens a file
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// under it, so a first run on a fresh machine does not fail on a missing dir.
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func EnsureState() error {
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@@ -125,6 +125,7 @@ func (a *App) startup(ctx context.Context) {
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})
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a.startPipeline(ctx)
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go a.watchConfig(ctx)
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// Recognition starts with the app. Until this, the engine only ever
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// started when somebody pressed Start - which meant a till that rebooted
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@@ -435,6 +436,9 @@ func (a *App) Claim(code string) (SessionInfo, error) {
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a.cfg.BrokerPassword = b.MQTTPass
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a.cfg.AgentToken = b.AgentToken
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a.cfg.CloudBase = a.cloud.Base
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// A new head office: whoever was signed in was signed in somewhere else.
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a.cfg.SessionToken, a.cfg.SessionRefresh, a.cfg.SessionEmail = "", "", ""
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a.cloud.Clear()
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caPath, err := enrol.SaveCA(b.CACert, agentpaths.BrokerCA())
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if err != nil {
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return SessionInfo{}, err
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@@ -464,6 +468,62 @@ func (a *App) Claim(code string) (SessionInfo, error) {
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// the current config. Only Claim needs it today; it exists as its own method
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// because "stop everything that reads the config, then start it" is the part
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// that is easy to get half right.
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// watchConfig reloads agent.json when something else writes it.
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//
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// behavision-setup re-run on a PC with the app open re-claims the shop and
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// rotates its API token; the running app kept the old one and every camera
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// sync was refused from then on - heartbeats still flowed, so head office
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// looked fine while the cameras went stale. A claim from `behavision-agent
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// claim` does the same. Rather than ask people to restart the app, the app
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// watches the file and picks the new credentials up itself.
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func (a *App) watchConfig(ctx context.Context) {
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path := agentpaths.AgentConfig()
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last := mtime(path)
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t := time.NewTicker(10 * time.Second)
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defer t.Stop()
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for {
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select {
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case <-ctx.Done():
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return
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case <-t.C:
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}
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now := mtime(path)
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if now.IsZero() || now.Equal(last) {
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continue
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}
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last = now
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fresh, err := agentcfg.Load(path)
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if err != nil {
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continue
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}
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fresh = fresh.WithEngineCredentials(agentpaths.APICredentials())
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a.mu.Lock()
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changed := fresh.AgentToken != a.cfg.AgentToken || fresh.SiteID != a.cfg.SiteID ||
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fresh.BrokerPassword != a.cfg.BrokerPassword || fresh.CloudBase != a.cfg.CloudBase ||
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fresh.Standalone != a.cfg.Standalone
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if changed {
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// Keep this process's live session; a claim clears it in the file
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// deliberately, and that is honoured too.
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a.cfg = fresh
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if fresh.SessionToken == "" {
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a.cloud.Clear()
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}
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}
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a.mu.Unlock()
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if changed {
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a.restartPipeline()
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}
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}
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}
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func mtime(path string) time.Time {
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st, err := os.Stat(path)
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if err != nil {
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return time.Time{}
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}
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return st.ModTime()
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}
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func (a *App) restartPipeline() {
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if a.stopBridge != nil {
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a.stopBridge()
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File diff suppressed because one or more lines are too long
2
desktop/frontend/dist/index.html
vendored
2
desktop/frontend/dist/index.html
vendored
@@ -4,7 +4,7 @@
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Behavision</title>
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<script type="module" crossorigin src="./assets/index-upywadx9.js"></script>
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<script type="module" crossorigin src="./assets/index-C-oYbwC6.js"></script>
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<link rel="stylesheet" crossorigin href="./assets/index-Z_jL3Bie.css">
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</head>
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<body>
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@@ -40,10 +40,20 @@ export default function App() {
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const [helping, setHelping] = useState(false)
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useEffect(() => {
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(async () => {
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try { setSession(await api.session()) } catch { setSession(null) }
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setBooting(false)
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})()
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let alive = true
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const load = async () => {
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try {
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const s = await api.session()
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if (alive) setSession(prev => JSON.stringify(prev) === JSON.stringify(s) ? prev : s)
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} catch { if (alive) setSession(null) }
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if (alive) setBooting(false)
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}
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load()
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// Re-read every few seconds: a session the server has ended - or one
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// that never belonged to this head office - must put Login back on
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// screen, not leave "session expired" banners on every page.
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const id = setInterval(load, 8000)
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return () => { alive = false; clearInterval(id) }
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}, [])
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if (!isDesktop()) {
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@@ -36,7 +36,12 @@ export default function Assistant({ session, onClose }) {
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const a = await api.ask(history.map(t => ({ role: t.role, text: t.text })))
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setTurns([...history, { role: 'assistant', text: a.text, used: a.used ?? [] }])
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} catch (e) {
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setError(message(e))
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const m = message(e)
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// Her only failure that is not hers: the login is gone. Say what to do,
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// not "session expired" - the shell returns to Login within seconds.
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setError(/session expired|unauthori[sz]ed/i.test(m)
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? 'You’re signed out of head office, so I can’t look anything up. Sign in again and ask me once more.'
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: m)
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setTurns(turns) // the question stays in the box, not in the transcript
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setDraft(q)
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} finally { setBusy(false) }
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@@ -108,8 +108,16 @@ func (c *Client) do(ctx context.Context, method, path string, body, out any) err
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}
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if rerr := c.Refresh(ctx); rerr != nil {
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// The refresh token is gone too, so this really is a sign-in, not a
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// transient failure. Report it as such so the UI shows the login sheet
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// rather than an error dialog.
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// transient failure. Forget the session - in memory AND on disk, through
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// the same callback that persists rotations - so the app goes back to
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// Login instead of showing "session expired" on every screen until
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// somebody finds Sign out. Seen on a PC that had been claimed against a
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// demo head office and then re-claimed against the real one: the old
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// login sat there, dead, for the whole session.
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c.Clear()
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if c.onRefresh != nil {
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c.onRefresh(Session{})
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}
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return ErrUnauthorized
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}
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return c.send(ctx, method, path, raw, out)
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@@ -101,9 +101,11 @@ func (t *tray) onReady(ctx context.Context) {
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case <-t.mOpen.ClickedCh:
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runtime.Show(ctx)
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case <-t.mStart.ClickedCh:
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t.app.StartEngine()
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// Never on the menu loop itself: a stop waits for the process to
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// exit, and a menu that is deaf for the duration looks broken.
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go func() { t.app.StartEngine(); t.refresh() }()
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case <-t.mStop.ClickedCh:
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t.app.StopEngine()
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go func() { t.app.StopEngine(); t.refresh() }()
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case <-t.mLogs.ClickedCh:
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runtime.BrowserOpenURL(ctx, "file://"+logsDir())
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case <-t.mQuit.ClickedCh:
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@@ -129,23 +131,29 @@ func (t *tray) poll(ctx context.Context) {
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case <-ctx.Done():
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return
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case <-tick.C:
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s := t.app.EngineStatus()
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state, label := describe(s)
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systray.SetIcon(iconFor(state))
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systray.SetTooltip("Behavision — " + label)
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if t.mStatus != nil {
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t.mStatus.SetTitle(label)
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}
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running := s.State == "running"
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if t.mStart != nil && t.mStop != nil {
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if running {
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t.mStart.Disable()
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t.mStop.Enable()
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} else {
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t.mStart.Enable()
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t.mStop.Disable()
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}
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}
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t.refresh()
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}
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}
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}
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// refresh redraws the icon and the menu from EngineStatus - the same source
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// the window reads, so the two cannot disagree.
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func (t *tray) refresh() {
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s := t.app.EngineStatus()
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state, label := describe(s)
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systray.SetIcon(iconFor(state))
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systray.SetTooltip("Behavision — " + label)
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if t.mStatus != nil {
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t.mStatus.SetTitle(label)
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}
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running := s.State == "running" || s.State == "starting" || s.State == "backoff"
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if t.mStart != nil && t.mStop != nil {
|
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if running {
|
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t.mStart.Disable()
|
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t.mStop.Enable()
|
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} else {
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t.mStart.Enable()
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t.mStop.Disable()
|
||||
}
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||||
}
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||||
}
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@@ -160,7 +168,9 @@ func describe(s EngineStatus) (state, label string) {
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case s.State == "stopped":
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return "stopped", "Stopped"
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case s.State == "failed":
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return "error", "Failed — " + firstLine(s.Error)
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// The supervisor's error is already a sentence (port in use, missing
|
||||
// library); show it whole, because it is the thing to act on.
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return "error", "Not running — " + firstLine(s.Error)
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case s.State == "backoff":
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return "error", fmt.Sprintf("Restarting (%d attempts)", s.Restarts)
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case !s.Reachable:
|
||||
|
||||
Reference in New Issue
Block a user