Files
Suriya c91c887726 Add assignment engine, FCM, WebSockets, city gate, and internal APIs
- internal/assignment: GEORADIUS miler assignment with retry/escalation,
  customer-side provider scoring, FCM notifications on assign
- internal/notify: Firebase Admin SDK (FCM) client initialisation
- internal/ws: WebSocket handlers for live parcel tracking and
  customer↔miler chat
- middlewares: city gate (pincode prefix validation), internal API key
  auth, WebSocket JWT auth
- controllers: InternalNotify + InternalReassign for machine-to-machine
  calls; pricing helpers wired into CreateCustomerBooking and CreateCRMBooking
- routes: /internal/*, /ws/bookings/:id/track, /ws/bookings/:id/chat
- models/users, models/doormile_pricing: new fields for device tokens,
  assignment state, pricing bands
- seed_data.sql: initial pricing seed rows

.env and Firebase service-account JSON intentionally excluded.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-25 12:31:53 +05:30

272 lines
7.4 KiB
Go

package ws
import (
"encoding/json"
"fmt"
"strconv"
"sync"
"time"
"doormile/db"
"doormile/models"
"doormile/utils"
"github.com/gofiber/websocket/v2"
)
// chatMessage is the JSON frame broadcast to the receiving participant.
type chatMessage struct {
Sender string `json:"sender"`
Message string `json:"message"`
Timestamp string `json:"timestamp"`
}
// chatConn wraps a single WebSocket connection with a write mutex so concurrent
// senders (broadcast from the other peer, poller close) never interleave frames.
type chatConn struct {
conn *websocket.Conn
mu sync.Mutex
}
func (cc *chatConn) send(data []byte) {
cc.mu.Lock()
defer cc.mu.Unlock()
cc.conn.WriteMessage(websocket.TextMessage, data) //nolint:errcheck — best-effort delivery
}
func (cc *chatConn) close() {
cc.mu.Lock()
defer cc.mu.Unlock()
cc.conn.Close() //nolint:errcheck
}
// chatRoom holds at most two named slots: "customer" and "miler".
// All slot mutations are protected by mu.
type chatRoom struct {
bookingID int
mu sync.Mutex
slots map[string]*chatConn
closeOnce sync.Once // ensures shutdown() body runs exactly once
closeCh chan struct{} // closed by shutdown()
pollerOnce sync.Once // ensures exactly one status-poller goroutine per room
}
// rooms is the process-wide registry of active chat rooms, keyed by bookingID.
var rooms sync.Map // map[int]*chatRoom
// ChatHandler is the WebSocket handler for the ephemeral per-booking chat room.
//
// Route: GET /ws/bookings/:bookingid/chat
// Params: role=customer|miler (query)
// token=<JWT> (query, validated by WsChatAuth middleware)
//
// At most two participants (one customer, one miler) may occupy a room.
// Messages received from one participant are forwarded to the other.
// The room closes automatically when the booking reaches a terminal status.
func ChatHandler(c *websocket.Conn) {
bookingID, err := strconv.Atoi(c.Params("bookingid"))
if err != nil {
sendError(c, "invalid booking ID")
return
}
role := c.Query("role")
if role != "customer" && role != "miler" {
sendError(c, "role must be 'customer' or 'miler'")
return
}
// Verify the booking exists before letting anyone into the room.
var booking models.PickupBooking
if err := db.DB.First(&booking, bookingID).Error; err != nil {
sendError(c, "booking not found")
return
}
if isTerminalStatus(booking.Status) {
sendError(c, "chat is closed — booking is already completed")
return
}
room, err := joinRoom(bookingID, role, c)
if err != nil {
sendError(c, err.Error())
return
}
defer room.leave(role)
utils.Info("WS/Chat: participant joined", "booking_id", bookingID, "role", role)
// Block here reading client messages. Exits on client disconnect or room close.
for {
_, raw, err := c.ReadMessage()
if err != nil {
break
}
room.broadcast(role, string(raw))
}
utils.Info("WS/Chat: participant left", "booking_id", bookingID, "role", role)
}
// ─── Room lifecycle ───────────────────────────────────────────────────────────
// joinRoom finds or creates the room for bookingID, registers the connection in
// the given role slot, and starts the booking-status poller on first join.
// Returns an error if the slot is already occupied or the room is shutting down.
func joinRoom(bookingID int, role string, c *websocket.Conn) (*chatRoom, error) {
val, _ := rooms.LoadOrStore(bookingID, &chatRoom{
bookingID: bookingID,
slots: make(map[string]*chatConn),
closeCh: make(chan struct{}),
})
room := val.(*chatRoom)
room.mu.Lock()
defer room.mu.Unlock()
// If shutdown already started (e.g., race with a closing poller), reject.
select {
case <-room.closeCh:
return nil, fmt.Errorf("chat room is closed")
default:
}
if _, exists := room.slots[role]; exists {
return nil, fmt.Errorf("%s is already connected to this room", role)
}
room.slots[role] = &chatConn{conn: c}
// Start the status poller the first time any participant joins.
room.pollerOnce.Do(func() { go room.pollBookingStatus() })
return room, nil
}
// leave removes the participant from the room and shuts the room down if empty.
// Called via defer in ChatHandler — safe even after a force-close.
func (r *chatRoom) leave(role string) {
r.mu.Lock()
delete(r.slots, role)
isEmpty := len(r.slots) == 0
r.mu.Unlock()
if isEmpty {
r.shutdown()
}
}
// broadcast wraps the raw text in a chatMessage frame and sends it to every
// participant other than the sender.
func (r *chatRoom) broadcast(senderRole, text string) {
frame := chatMessage{
Sender: senderRole,
Message: text,
Timestamp: time.Now().UTC().Format(time.RFC3339),
}
data, err := json.Marshal(frame)
if err != nil {
return
}
r.mu.Lock()
targets := make([]*chatConn, 0, 1)
for role, cc := range r.slots {
if role != senderRole {
targets = append(targets, cc)
}
}
r.mu.Unlock()
for _, cc := range targets {
cc.send(data)
}
}
// shutdown closes the done channel and removes the room from the global registry.
// Protected by closeOnce — safe to call from both the poller and connection handlers.
func (r *chatRoom) shutdown() {
r.closeOnce.Do(func() {
close(r.closeCh)
rooms.Delete(r.bookingID)
utils.Info("WS/Chat: room removed from registry", "booking_id", r.bookingID)
})
}
// forceClose closes every open WebSocket connection then shuts the room down.
// Called by the status poller when the booking reaches a terminal status.
// Each handler's c.ReadMessage() will return an error, causing it to break
// its read loop and call room.leave() — which hits shutdown() again (no-op).
func (r *chatRoom) forceClose() {
r.mu.Lock()
conns := make([]*chatConn, 0, len(r.slots))
for _, cc := range r.slots {
conns = append(conns, cc)
}
r.mu.Unlock()
for _, cc := range conns {
cc.close()
}
r.shutdown()
}
// ─── Status poller ────────────────────────────────────────────────────────────
// pollBookingStatus runs in a goroutine for the room's lifetime.
// Every 5 s it reloads the booking; when it hits a terminal status it publishes
// the NATS event, force-closes all connections, and exits.
func (r *chatRoom) pollBookingStatus() {
t := time.NewTicker(5 * time.Second)
defer t.Stop()
for {
select {
case <-r.closeCh:
return
case <-t.C:
var booking models.PickupBooking
if err := db.DB.First(&booking, r.bookingID).Error; err != nil {
continue
}
if isTerminalStatus(booking.Status) {
utils.Info("WS/Chat: closing room — booking reached terminal status",
"booking_id", r.bookingID,
"status", booking.Status,
)
publishChatRoomClosed(r.bookingID)
r.forceClose()
return
}
}
}
}
// publishChatRoomClosed publishes a NATS event so downstream services know the
// chat session has ended. Non-fatal — logs a warning on failure.
func publishChatRoomClosed(bookingID int) {
if db.Js == nil {
return
}
payload := map[string]interface{}{
"booking_id": bookingID,
"closed_at": time.Now().UnixMilli(),
}
data, err := json.Marshal(payload)
if err != nil {
return
}
subject := fmt.Sprintf("chat.room.closed.%d", bookingID)
if _, err := db.Js.Publish(subject, data); err != nil {
utils.Warn("WS/Chat: failed to publish room-closed event",
"booking_id", bookingID,
"error", err,
)
}
}