Wires the last two dead buttons in Settings and closes the loop on the
credential work: hashed PINs are only worth having if a shop can actually
change them.
Users & roles (Manage)
- Add, rename, re-role and remove staff. Admin-only at the door, because
anyone who can edit staff can make themselves an admin.
- PIN and confirmation are both required and must match. There is no email to
reset a PIN with, so a typo nobody can verify locks the account out until an
admin intervenes.
- Editing someone leaves their PIN alone unless a new one is typed. An admin
setting another person's PIN counts as a reset and re-arms must-change.
- Removal is a deactivation with a confirmation that explains why: bills
already rung keep the cashier's name, so shift reports stay correct.
- Anyone still on a shipped PIN is flagged in the list and in Settings.
Store details (Edit)
- Name, address, GSTIN and phone now editable and persisted. GSTIN is format
and state-code validated; it prints on every invoice as a legal requirement,
so a typo is a compliance problem across hundreds of bills.
- Admin-only: changing the GSTIN changes what every future invoice claims
about who collected the tax.
Forced PIN change
- Shown once after sign-in while must-change is set, and not dismissable. The
seeded PINs are in the source of the build, so a terminal still running one
is effectively unprotected.
Fixed while testing: the role dropdown laid its items out at natural width and
"Manager — Sales, inventory and reports" overflowed the dialog by 222px. Now
isExpanded with the description spelled out below, where it is readable.
Tests: 160 -> 168. Covers both role guards, the mismatched and too-short PIN
paths, the default-PIN flag, and GSTIN and seller-name validation.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>