Update project

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2026-07-23 15:36:11 +05:30
parent 1197cfc161
commit 14fffa40c6
84 changed files with 20918 additions and 2761 deletions

118
lib/widgets/fav_button.dart Normal file
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import 'dart:math';
import 'package:flutter/material.dart';
class FavButton extends StatefulWidget {
final bool initialValue;
final ValueChanged<bool>? onChanged;
final double size;
const FavButton({
super.key,
this.initialValue = false,
this.onChanged,
this.size = 40,
});
@override
State<FavButton> createState() => _FavButtonState();
}
class _FavButtonState extends State<FavButton>
with SingleTickerProviderStateMixin {
late bool _isFav;
late AnimationController _ctrl;
late Animation<double> _scale;
late Animation<double> _particleProgress;
@override
void initState() {
super.initState();
_isFav = widget.initialValue;
_ctrl = AnimationController(
vsync: this,
duration: const Duration(milliseconds: 450),
);
_scale = TweenSequence([
TweenSequenceItem(
tween: Tween(begin: 1.0, end: 1.4)
.chain(CurveTween(curve: Curves.easeOut)),
weight: 40,
),
TweenSequenceItem(
tween: Tween(begin: 1.4, end: 1.0)
.chain(CurveTween(curve: Curves.elasticOut)),
weight: 60,
),
]).animate(_ctrl);
_particleProgress =
CurvedAnimation(parent: _ctrl, curve: Curves.easeOut);
}
@override
void dispose() {
_ctrl.dispose();
super.dispose();
}
void _toggle() {
setState(() => _isFav = !_isFav);
widget.onChanged?.call(_isFav);
if (_isFav) _ctrl.forward(from: 0);
}
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: _toggle,
child: AnimatedBuilder(
animation: _ctrl,
builder: (context, child) => CustomPaint(
painter: _isFav ? _BurstPainter(_particleProgress.value) : null,
child: Transform.scale(
scale: _isFav ? _scale.value : 1.0,
child: Container(
width: widget.size,
height: widget.size,
decoration: BoxDecoration(
color: _isFav
? Colors.red.withOpacity(0.1)
: Colors.transparent,
shape: BoxShape.circle,
),
child: Icon(
_isFav
? Icons.favorite_rounded
: Icons.favorite_border_rounded,
size: widget.size * 0.5,
color: _isFav ? Colors.redAccent : Colors.grey,
),
),
),
),
),
);
}
}
class _BurstPainter extends CustomPainter {
final double progress;
_BurstPainter(this.progress);
@override
void paint(Canvas canvas, Size size) {
if (progress == 0) return;
final center = Offset(size.width / 2, size.height / 2);
final paint = Paint()
..color = Colors.redAccent.withOpacity(1 - progress);
const count = 7;
for (int i = 0; i < count; i++) {
final angle = (i / count) * 2 * pi;
final dist = progress * 24;
final pos = center + Offset(dist * cos(angle), dist * sin(angle));
canvas.drawCircle(pos, 3 * (1 - progress * 0.5), paint);
}
}
@override
bool shouldRepaint(_BurstPainter old) => old.progress != progress;
}