Files
daily_console_web/src/features/store-user/BulkRequestDialog.tsx
2026-09-02 16:49:47 +05:30

182 lines
6.8 KiB
TypeScript

import { useState } from 'react';
import { useMutation, useQueryClient } from '@tanstack/react-query';
import { Button } from '@astryxdesign/core/Button';
import { Card } from '@astryxdesign/core/Card';
import { HStack } from '@astryxdesign/core/HStack';
import { Text } from '@astryxdesign/core/Text';
import { VStack } from '@astryxdesign/core/VStack';
import { Minus, Plus, X } from 'lucide-react';
import { errorMessage } from '@/api/client';
import { stockApi } from '@/api/stock';
import type { Product } from '@/api/types';
import { Drawer } from '@/features/store-admin/Drawer';
import { queryKeys } from '@/queries/keys';
/**
* Asking for several products at once.
*
* Restocking after a delivery is one errand. Doing it a product at a time means
* a dialog per line, and the branch either gives up halfway or raises twenty
* separate requests the admin then has to decide twenty times.
*
* ── Why the quantities are still per product ────────────────────────────────
*
* The obvious shortcut is one quantity for the whole batch. It is wrong: a shop
* asks for two crates of oil and twenty packets of biscuits, and a single box
* would either be ignored or produce a request nobody meant. So every line
* keeps its own number, defaulted to 1 and adjustable in place.
*
* A line can be dropped here too. Picking eight and realising one was a mistake
* should not mean closing this and starting the selection again.
*/
export interface BulkRequestDialogProps {
products: Product[];
tenantid: number;
locationid: number;
locationname: string;
onClose: () => void;
/** Called when at least one request was raised, so the caller can clear its selection. */
onDone: () => void;
}
export function BulkRequestDialog({
products,
tenantid,
locationid,
locationname,
onClose,
onDone,
}: BulkRequestDialogProps) {
const client = useQueryClient();
const [qty, setQty] = useState<Record<number, number>>(() =>
Object.fromEntries(products.map((product) => [product.productid, 1])),
);
const [dropped, setDropped] = useState<ReadonlySet<number>>(() => new Set());
const [problem, setProblem] = useState<string | null>(null);
const lines = products.filter((product) => !dropped.has(product.productid));
const send = useMutation({
mutationFn: () =>
stockApi.createMany(
lines.map((product) => ({
tenantid,
locationid,
productid: product.productid,
qty: qty[product.productid] ?? 1,
locationname,
productname: product.productname ?? '',
})),
),
onSuccess: async (result) => {
const failed = result?.failed?.length ?? 0;
await client.invalidateQueries({ queryKey: queryKeys.stock.all });
if (failed > 0) {
// Some landed. Saying so beats a bare success that hides the gap, and
// beats an error that implies none of them were raised.
setProblem(
`${lines.length - failed} of ${lines.length} raised. The rest could not be — try them again.`,
);
return;
}
onDone();
onClose();
},
onError: (cause) => setProblem(errorMessage(cause)),
});
const setLine = (productid: number, next: number) =>
setQty((prev) => ({ ...prev, [productid]: Math.max(1, Math.min(9999, next)) }));
return (
<Drawer
title="Ask for stock"
subtitle={`${lines.length} product${lines.length === 1 ? '' : 's'}`}
width={520}
onClose={onClose}
>
<VStack gap={3}>
<Text type="body" size="sm" color="secondary">
Set how much of each you need. Your admin decides each one, and nothing reaches the shelf
until they approve it.
</Text>
<div className="bulkreq-list">
{lines.map((product) => (
<div key={product.productid} className="bulkreq-line">
<VStack gap={0} style={{ minWidth: 0 }}>
<Text type="label" size="sm" weight="semibold" maxLines={1}>
{product.productname ?? `Product ${product.productid}`}
</Text>
<Text type="body" size="xsm" color="secondary">
{[product.unitvalue, product.productunit].filter(Boolean).join(' ') || '—'}
</Text>
</VStack>
<HStack gap={0.5} align="center">
<button
type="button"
className="qty-step"
aria-label={`One fewer ${product.productname ?? 'unit'}`}
onClick={() => setLine(product.productid, (qty[product.productid] ?? 1) - 1)}
>
<Minus size={13} />
</button>
<input
className="qty-input"
inputMode="numeric"
value={String(qty[product.productid] ?? 1)}
aria-label={`Quantity of ${product.productname ?? 'product'}`}
onChange={(event) =>
setLine(product.productid, Number(event.target.value.replace(/\D/g, '')) || 1)
}
/>
<button
type="button"
className="qty-step"
aria-label={`One more ${product.productname ?? 'unit'}`}
onClick={() => setLine(product.productid, (qty[product.productid] ?? 1) + 1)}
>
<Plus size={13} />
</button>
<button
type="button"
className="qty-step"
aria-label={`Remove ${product.productname ?? 'product'} from this request`}
onClick={() =>
setDropped((prev) => new Set(prev).add(product.productid))
}
>
<X size={13} />
</button>
</HStack>
</div>
))}
</div>
{problem ? (
<Card padding={2} variant="transparent">
<Text type="body" size="sm" role="alert" style={{ color: 'var(--color-error, #d64545)' }}>
{problem}
</Text>
</Card>
) : null}
<HStack justify="between" align="center" gap={2} wrap="wrap">
<Button label="Cancel" variant="ghost" isDisabled={send.isPending} onClick={onClose} />
<Button
label={send.isPending ? 'Sending…' : `Send ${lines.length} request${lines.length === 1 ? '' : 's'}`}
variant="primary"
isLoading={send.isPending}
isDisabled={send.isPending || lines.length === 0}
onClick={() => {
setProblem(null);
send.mutate();
}}
/>
</HStack>
</VStack>
</Drawer>
);
}