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Nearle Rider (com.nearle.partner) — Portfolio Technical Summary

A production Android delivery-rider app for a last-mile logistics operation in Coimbatore, India. ~30,000 lines of Dart plus native Kotlin. It's the app a delivery rider has open on the handlebar for an entire shift.

There are really six distinct systems in here, not one app. Taken in order of engineering weight.


1. The GPS Pipeline — Trusted Distance Measurement

What it is

Riders are paid by the kilometre. The formula lives in deliveries_controller.dart:

ridercharges = distance_travelled_km × fuelcharge_rate

That single line is why this subsystem exists. Consumer phone GPS is noisy: it drifts several metres while stationary, jumps hundreds of metres when switching between cell-tower and satellite fixes, degrades under power-saving mode, and can be trivially faked with a mock-location app. Every one of those failure modes is money — noise inflates payouts, jumps inflate payouts spectacularly, and spoofing is outright fraud.

So the problem isn't "track the rider." It's: produce a distance number that is defensible enough to pay against, from a sensor that lies.

How it's built

 Android GPS (bestForNavigation, distanceFilter: 0)
        │  raw Position stream, ~1 Hz
        ▼
 ┌──────────────────────────────────────────┐
 │ Gate 1: isMocked?          → drop        │  anti-fraud
 │ Gate 2: accuracy > 50 m?   → drop        │  quality
 │ Gate 3: <3 s since last?   → drop        │  rate limit
 │ Gate 4: _isProcessing?     → drop        │  re-entrancy mutex
 └──────────────────────────────────────────┘
        ▼
 ┌──────────────────────────────────────────┐
 │ 4-D Kalman filter                        │
 │   state = [lat, lng, v_lat, v_lng]       │
 │   predict(dt) → update(measurement)      │
 └──────────────────────────────────────────┘
        │ smoothed (lat, lng)
        ├──────────────────────────────► MQTT  nearle/riders/{id}/location
        │                                       (QoS 0 — fire and forget)
        ▼
 ┌──────────────────────────────────────────┐
 │ Per-delivery odometer, in SharedPrefs    │
 │   Haversine(anchor → now)                │
 │   Gate 5: implied speed > 120 km/h       │
 │           AND jump > 200 m → move anchor,│
 │           DON'T count the metres         │
 │   Gate 6: delta < 5 m → skip, DON'T move │
 │           anchor (noise floor)           │
 │   else: cumulativeKm += delta            │
 └──────────────────────────────────────────┘

The approach, step by step

The Kalman filter (lib/utils/kalman_filter.dart) is hand-implemented — no linear-algebra dependency, just nested List<List<double>> and explicitly unrolled matrix helpers (_multiply2x4_4x2, _inverse2x2, and so on). State is 4-dimensional: position and velocity in each axis. The measurement matrix H is 2×4 because GPS only observes position; velocity is inferred from how position evolves. Measurement noise R is set to 1e-5 degrees² (~1 m), encoding "GPS is accurate to roughly 5–10 m." dt is fed in live from wall-clock deltas, so the filter behaves correctly whether samples arrive 3 seconds apart (foreground) or 30 seconds apart (background).

The payload sends both the filtered and the raw coordinates (lat/lng alongside raw_lat/raw_lng). That's a good call: dispatch sees the smooth track, but the unfiltered truth is preserved server-side for audit or for re-deriving with different parameters later.

The two gates are asymmetric on purpose, and this is the cleverest bit. When GPS jumps implausibly far, the code moves the anchor point but does not add the distance — the phantom kilometres are discarded. When movement is below 5 m, it does the opposite: it skips without moving the anchor. If it moved the anchor on tiny deltas, a phone sitting still would accumulate GPS jitter forever and silently print money. Getting both directions right requires actually reasoning about the failure mode rather than just clamping values.

The jump threshold is also velocity-based rather than fixed: max_realistic = elapsed_seconds × 33.3 m/s (120 km/h). A 200 m step in 3 seconds is fraud; the same 200 m step across a 60-second background interval is a normal motorcycle. A fixed distance threshold would have to choose one and be wrong for the other.

The tricky case: two isolates, one odometer

Flutter's foreground service runs in a separate Dart isolate with its own memory. So there are two independent copies of this pipeline — LiveTrackingService (main isolate, 3 s cadence) and _BackgroundRiderLog (service isolate, 30 s cadence) — and both want to increment the same odometer. Naively, every metre gets counted twice and every rider gets paid double.

The coordination is a heartbeat in shared storage:

main isolate  ──writes──►  live_tracking_last_update_ms  ──reads──►  service isolate
                                                                          │
                                              if (now − heartbeat < 10 s) │
                                                  → main is alive, stand down
                                              else                        │
                                                  → main is dormant, take over

The main isolate stamps a timestamp on every update. The background isolate reads it and accumulates only if the stamp is stale by 10 seconds — meaning the app is backgrounded, screen-off, or the OS has frozen the main isolate. Handover in both directions is automatic and requires no signalling. Since SharedPreferences caches in memory per isolate, the background side calls prefs.reload() before reading to force a disk re-read.

This is a lease/lock pattern implemented over the only shared medium two Dart isolates reliably have. It's the single most non-obvious piece of engineering in the codebase.

Trade-offs

  • SharedPreferences as the IPC channel. It's key–value storage, not a database — no transactions, no atomic increments. Two writers to the same key could theoretically interleave. The 10-second lease makes that window vanishingly small in practice, and it buys zero extra dependencies plus survival across process death. A proper answer would be SQLite with a write-ahead log; this is the pragmatic one.
  • Cumulative distance beats point-to-point. At delivery confirmation the code prefers the tracked odometer over any recomputed origin→destination distance, precisely because the odometer reflects the path actually ridden — detours, one-ways, wrong turns and all.
  • Reading the code honestly: the process-noise matrix Q has entries at [2][0] and [3][1] that make it non-symmetric, which is unusual for a covariance matrix. It doesn't destabilise the filter at these magnitudes, but it looks like a transcription slip rather than a deliberate choice.

2. The Maps & Routing Migration — Removing Google Entirely

What it is

The app originally used Google Maps SDK for rendering and the Google Directions API for road routes. It was billing painfully. The rebuild replaced the entire stack with open-source components — no API key of any kind ships in the app anymore.

The diagnosis (this is the interesting part)

The obvious assumption — "map rendering is expensive" — is wrong. Google's mobile Maps SDK is free and unlimited. The bill came from Directions, at $5 per 1,000 calls above a 10,000/month free tier. Two things amplified it:

  1. The multi-stop screen issued one Directions request per consecutive pair of stops. Opening a 6-stop route cost 5 billable requests — every time the screen opened, and riders open it constantly.
  2. The API key was hardcoded in five places including AndroidManifest.xml. Because flutter_polyline_points called the Directions web service from the device, the key could not carry an Android-app restriction — Google only supports that for SDK calls. Anyone who unzipped the APK had an unrestricted, billable key.

So the fix that actually saves money is replacing routing, not rendering. That reframing is what made the migration tractable.

The replacement stack

Concern Was Now Cost
Rendering Google Maps SDK MapLibre GL (BSD) free
Tiles Google OpenFreeMap (OSM data, MIT) free, keyless, no limits
Routing Directions API OSRM (BSD, self-hostable) free
Turn-by-turn — OS intent handoff (google.navigation:) free — it's an intent, not an API

Architecture

       4 map screens (map, multi_map, nav, homepage)
                          │
        ┌─────────────────┴─────────────────┐
        ▼                                   ▼
   NearleMap widget                   RoutingService
   (declarative markers/lines)        (OSRM client + cache)
        │                                   │
        ├── MapMarkerIcons ──┐              │
        │   (Canvas → PNG)   │              │
        ▼                    ▼              ▼
   maplibre_gl          MapConfig ──── endpoint URLs
        │              (String.fromEnvironment)
        ▼                                   ▼
   OpenFreeMap tiles                   OSRM /route/v1/driving/…

The provider choice is confined to two files (map_config.dart, routing_service.dart). No UI file names a vendor. Swapping backends again wouldn't touch a screen.

How each hard part was solved

One call, not N. OSRM accepts every stop as a coordinate in a single request path: lon,lat;lon,lat;lon,lat. The multi-stop screen now passes intermediate stops as waypoints in one call. N requests → 1.

Response caching. RoutingService keys its cache on coordinates rounded to 4 decimal places (~11 m), with a 30-minute TTL and a 120-entry cap evicted oldest-first. Repeated quotes for the same delivery reuse one response.

A deliberately tolerant parser. _parse() accepts distances as plain numbers or as {"value": n} objects, falls back from route-level totals to summing legs, and hunts for geometry under geometry / overview_polyline / polyline, nested {"points": …}, GeoJSON coordinates, and finally by stitching per-step geometries. This is defensive work that lets a proxy, a self-hosted build, or an OSRM-compatible alternative (Valhalla, GraphHopper) drop in without a code change.

The polyline codec. Both Google and OSRM encode geometry using Google's Encoded Polyline Algorithm — a variable-length, zigzag-encoded, base-64-offset delta format. It's implemented from scratch (decodePolyline) with the precision parameterised, because OSRM's default geometries=polyline is precision 5 while its polyline6 option is precision 6. Get that wrong and routes render as a tiny smudge near the equator.

The lon,lat trap. OSRM takes coordinates as lon,lat in the URL path — reversed from nearly every other geo API. Swapping them silently returns routes in the wrong hemisphere rather than erroring. The smoke test asserts route endpoints land within 0.02° of the requested points specifically to catch this.

Markers had to be redrawn from nothing. MapLibre has no BitmapDescriptor equivalent. map_marker_icons.dart draws teardrop pins, rider dots, and numbered step circles directly onto a dart:ui Canvas and rasterises them to PNG bytes, cached by a composite key so identical icons register once.

Diffing instead of clear-and-re-add. On the navigation screen the rider marker moves every few metres. Tearing down and re-adding every annotation would flicker visibly. _NearleMapState keeps Map<String, Symbol> / Map<String, Line> registries and calls updateSymbol/updateLine on changed items only. Two supporting details make this work:

  • NearleMapMarker's == deliberately excludes onTap. A new closure on every rebuild would otherwise mark every marker dirty. Taps are instead resolved by looking up the ID against the current widget's marker list, so the handler still closes over fresh state.
  • Native annotation calls aren't re-entrant, so _syncing/_syncQueued flags coalesce overlapping syncs into one trailing run.

Degenerate camera bounds. Fitting the camera to a single point (or two points on an exact horizontal line) makes MapLibre's native fit routine fail. fitBounds nudges any span below 0.0015° (~165 m) outward around its midpoint first.

Trade-offs accepted

  • No info windows. MapLibre has no equivalent. Marker taps still fire and drive the customer sheet; tap-to-show-title bubbles are gone.
  • No traffic layer, no 3D buildings. No MapLibre equivalent, and OSRM has no live-traffic model either — ETAs are free-flow estimates.
  • The public FOSSGIS OSRM server is the default. It's donation-funded with a fair-use policy a delivery fleet would abuse. deploy/osrm/ ships a Docker Compose stack and preprocessing guide for self-hosting; the whole southern-India extract is only 0.52 GB. The endpoint is overridable via --dart-define=OSRM_BASE_URL=… with no code change.

Verification

The migration was checked at the artifact level, not the build-log level — the release AAB was unzipped and inspected: libmaplibre.so present for 3 ABIs, com/google/android/gms/maps references 0, org/maplibre references 341. test/maps_smoke_test.dart runs 8 tests including live hits against both endpoints, validating the polyline decoder against Google's canonical published example and asserting no api_key= appears in the fetched style document.


3. Delivery Lifecycle & Compensation Engine

What it is

The state machine a delivery moves through, and the money that falls out of it.

 accepted → active → arrived → picked → delivered
     │         │                            │
     ├─ rejected                            └─ (or skipped / cancelled)

Each transition is a method on DeliveriesController and each does far more than flip a status.

The delivery-confirmation path

updateDeliveredStatus() is ~400 lines and reads like a checklist of everything that can go wrong in the field:

Step 1 — Geofence gate. Compute Haversine distance from the rider to the drop point. If it exceeds a server-configured radius, show the exact distance and required radius, and refuse the update. This is the anti-fraud gate that stops "delivered" being tapped from home.

Step 2 — Distance resolution, four-tier cascade. This is a graceful-degradation ladder, best source first:

  1. Cumulative GPS odometer (§1) — the actual path ridden
  2. Caller-supplied actualKms
  3. OSRM road distance from a recorded origin — tried against the saved start location, then the provided pickup, then the cached pickup, then the drop point
  4. Straight-line Haversine — if routing is unreachable

Then a floor: if everything failed, use 0.01 km. Never zero, never null. The reasoning is visible in the code — a null propagating into ridercharges means an unpaid delivery and an angry rider, which is worse than a slightly wrong number.

Step 3 — Bonus points. An ETA deadline is stamped at eta_endtime_{orderId} when the delivery goes active. Delivered at or before it → bonus points equal to round(distance_km).

Step 4 — Skip penalty. A 3-hour rolling window tracks skip count. If the rider is over the limit, bonus points are forfeited to zero — the base per-km pay is untouched. Penalising the incentive rather than the wage is a deliberate, and fairly humane, design choice.

Step 5 — Coordinate validation. Reject 0, reject |lat| > 90, reject |lng| > 180, and abort the whole update rather than post garbage. Compare with the geofence check, which fails open on missing coordinates (warn and proceed) — the two policies are opposite, and correctly so. A geofence failure shouldn't strand a rider who genuinely delivered; a malformed coordinate write would corrupt the record permanently.

Step 6 — Money. ridercharges = km × fuelcharge, rounded to 2 decimals to match a DECIMAL(10,2) column server-side.

Route sequencing

Stop ordering (step) is assigned server-side — the app doesn't solve a travelling-salesman problem. What it does handle is display sequencing: preservedStepNumbers keeps numbering stable as deliveries complete or get skipped, so a stop the rider has been calling "number 3" doesn't silently renumber itself mid-shift. Orders arriving without a step get synthesised display numbers appended after the numbered ones. Small feature, real usability value.


4. Background Execution & Shift Automation

What it is

Android aggressively kills background work — Doze mode, app standby, and OEM-specific battery managers (particularly aggressive on the Chinese-brand handsets common in this market). But a rider's shift must be logged, and their shift must end on time, whether or not the app is alive.

This system is a layered survival strategy: each layer covers the failure of the one above.

 Layer 1 — App foregrounded
   LiveTrackingService, 3 s cadence, full fidelity

 Layer 2 — App backgrounded
   flutter_foreground_task, 30 s repeat, persistent notification,
   foregroundServiceType="dataSync|location", wake + WiFi locks

 Layer 3 — App process killed
   Android AlarmManager, setExactAndAllowWhileIdle (pierces Doze)
   → ShiftEndReceiver.kt, pure Kotlin, no Flutter engine
   → reads Flutter's SharedPreferences directly ("flutter." prefix)
   → raw HttpURLConnection POST, under a 60 s PARTIAL_WAKE_LOCK

 Layer 4 — Phone rebooted / alarm lost
   On next app launch, main.dart replays the shift-end check
   and creates the break log retroactively

Layer 3 is the interesting one. The receiver deliberately does not boot the Flutter engine — starting a Dart VM from a broadcast receiver is slow and unreliable. Instead it reaches into FlutterSharedPreferences (Flutter prefixes every key with flutter., which the Kotlin reads verbatim), hand-builds the JSON payload as a string, and POSTs it with HttpURLConnection. The break log is created correctly even from a cold-killed app.

Overnight shift arithmetic

Shifts are stored as bare HH:mm:ss strings with no date, which makes "has the shift ended?" genuinely ambiguous. The logic compares start and end as fractional hours; if start > end, the shift crosses midnight, and "over" means within the gap between end and start, not simply "after end":

  22:00 start, 06:00 end
  now 23:00 → after start                → ACTIVE
  now 05:00 → before end                 → ACTIVE  (yesterday's shift)
  now 10:00 → after end AND before start → OVER

That check is implemented three times — Dart foreground, Dart background isolate, and Kotlin — because each layer may be the only one running. Triplicated logic is a maintenance liability, and it's the right call anyway: a single shared implementation isn't reachable from a receiver that can't start Dart.


5. Offline Resilience

Riders lose signal in basements, lifts, and rural stretches constantly. Every write path has a queue behind it.

 POST attempt (8–10 s timeout)
        │
    success ──► persist "last known good" anchor, done
        │
    failure ──► append {orderId, payload, timestamp} to a
                SharedPreferences string-list queue
                       │
                       ▼
        on next successful cycle / app start / reconnect:
        drain queue, retry each, keep failures, rewrite remainder

Two independent queues exist — offline_delivery_logs and offline_rider_logs — each with an _isFlushing re-entrancy guard so overlapping timers can't double-post. Requests carry explicit timeouts throughout, so a hung socket degrades to a queued write instead of freezing a UI thread.

Payloads are persisted per order (delivery_payload_{orderId}) so a delivery in progress survives a process kill and resumes with the same identity rather than starting a fresh log.


6. Real-Time Telemetry Bus (MQTT)

Location, status, and device health stream to dispatch over MQTT rather than HTTP polling.

 nearle/riders/{riderId}/status      retained + Last Will  (QoS 1)
 nearle/riders/{riderId}/location    QoS 0, ~every 3 s
 nearle/riders/{riderId}/profile     retained             (QoS 1)
 nearle/riders/{riderId}/telemetry   every 5 min          (QoS 1)
 nearle/riders/{riderId}/logs/{event}                     (QoS 1)
 nearle/riders/{riderId}/alerts                           (QoS 1)

The QoS choices are thought through, not defaults. Location is QoS 0 — a dropped fix is replaced by a fresher one 3 seconds later, so guaranteed delivery would be pure overhead. Status is QoS 1 and retained, so a dispatcher opening the console sees current state immediately rather than waiting for the next publish.

Last Will and Testament is the sharp detail: the client registers an Offline message with the broker at connect time. If the rider's phone dies, loses signal, or force-quits, the broker publishes that message on their behalf. Dispatch learns the rider is gone without any cooperation from the dead client.

Client IDs are salted per isolate startup (rider_{id}_{base36 timestamp}) — otherwise the main and background isolates would connect with identical IDs and MQTT brokers evict the older session, causing the two to kick each other offline in a loop.

Alerts fire on device conditions dispatch actually cares about: location services disabled, battery under 15% and not charging, GPS accuracy worse than 30 m.


Supporting Features

Smaller but real:

  • Auth — phone precheck → OTP (with sms_autofill) → MPIN, with server-side PIN verification and session refresh
  • Picture-in-Picture — native Android PiP via MethodChannel, so an ETA countdown stays visible while the rider is in Google Maps
  • Proximity alerts — within 50 m of the drop, fire a local notification plus a bundled audio clip, falling back to TTS if playback fails. A per-delivery flag ensures once only
  • Proof-of-delivery upload — camera capture → DigitalOcean Spaces (S3-compatible, via the minio client) → CDN URL returned to the API
  • Push — FCM with per-rider selectable alert sounds; the Android notification channel is recreated under a new ID when the sound changes, because channel settings are immutable after creation
  • Summary & rewards — fl_chart dashboards, weekly km, scratch-card rewards (scratcher + confetti)
  • Support tickets, FAQ, saved addresses, forced-update gate against the Play Store version

The Stack

Language / runtime

  • Dart (SDK ^3.9.2) · Flutter · Kotlin (native Android layer)

State & architecture

  • GetX (get) — DI, reactive state, routing · Provider · MVC-ish split: views/ → controllers/ → providers/ → Models/

Geo

  • maplibre_gl (rendering) · OpenFreeMap (OSM vector tiles) · OSRM (routing) · geolocator · geocoding · custom Kalman filter · custom polyline codec

Background & lifecycle

  • flutter_foreground_task · Android AlarmManager (native) · wakelock_plus · battery_plus · connectivity_plus

Networking & messaging

  • http · mqtt_client · Firebase Core + Messaging (FCM) · minio (S3-compatible object storage)

Storage

  • shared_preferences (state, queues, cross-isolate coordination) · path_provider · DigitalOcean Spaces + CDN (media)

UI

  • flutter_screenutil · fl_chart · lottie · shimmer · confetti · scratcher · flutter_slidable · webview_flutter · Proxima Nova

Device

  • permission_handler · image_picker · flutter_tts · audioplayers · vibration · sms_autofill · url_launcher · floating (PiP)

Build

  • Gradle (Groovy) · compileSdk 36 · NDK 28.1.13356709 · R8 minify + resource shrink · arm64-v8a only · custom release-artifact naming task

Backend (consumed, not in this repo)

  • REST across two hosts — a primary API and a separate write/queue host · MQTT broker on a VPS · versioned endpoints (v1/v2/v3) · dev/live switched by one constant

What's Genuinely Hard Here

Ranked by how much real thought each needed.

1. Cross-isolate odometer coordination. Two Dart isolates with no shared memory, both holding a GPS stream, both able to increment the same paid counter, either able to be frozen by the OS without notice. The heartbeat-lease over SharedPreferences solves it in about 15 lines — but arriving at that solution means understanding Flutter's isolate model, Android's process lifecycle, and why the obvious fixes (a flag, a mutex, a port) all fail across a process boundary.

2. Trustworthy distance from an untrustworthy sensor. Not "apply a Kalman filter" — the filter is the easy half. The hard half is the asymmetry: discard distance but move the anchor on a jump; discard the sample but hold the anchor on jitter. Both directions have to be right or the odometer drifts in one direction, and that direction is money. The velocity-scaled jump threshold, so the same guard works at 3 s and 60 s cadences, is the same kind of thinking.

3. Correctly diagnosing the Maps bill. The valuable engineering was the analysis, not the code. "Maps SDK is free; Directions is billed; the multi-stop screen was making N calls per screen-open; the key couldn't be restricted because the calls were web-service calls" — that chain of reasoning is what turned an unbounded vendor migration into a well-scoped one that landed. Plenty of teams would have swapped rendering engines and wondered why the bill barely moved.

4. Four-layer background survival. Anyone can start a foreground service. Making shift-end fire from a killed process means: knowing setExactAndAllowWhileIdle is the only AlarmManager call that pierces Doze; knowing a broadcast receiver shouldn't boot a Flutter engine; knowing Flutter's SharedPreferences keys carry a flutter. prefix readable from Kotlin; and knowing you need a PARTIAL_WAKE_LOCK or the device sleeps mid-HTTP-request. Each of those is a scar.

5. Flicker-free declarative annotations over an imperative native map. MapLibre's controller is imperative — addSymbol, updateSymbol, removeSymbol — and non-re-entrant. Wrapping that in a declarative Flutter widget requires a keyed diff, sync coalescing, and an equality contract that excludes callbacks. The onTap-excluded == is a subtle, correct call that most implementations get wrong and then blame on "MapLibre being flickery."

6. Overnight shift arithmetic. Deceptively small. Bare HH:mm:ss with no date makes "is the shift over?" ambiguous, and the answer inverts for shifts crossing midnight. Getting it wrong means riders auto-clocked-out at 10 PM mid-delivery, or never clocked out at all.

7. Graceful degradation as a design stance. The four-tier distance cascade, the four-tier start-time fallback, the fail-open geofence next to the fail-closed coordinate validator — these aren't defensive-programming reflexes. Someone decided, per code path, which wrong answer is least harmful, and the policies differ where they should. That's the mark of software written by someone who had to answer for its failures in the field.


Security & Sensitivity Flags

⚠️ Credentials in source — do not include any of this in a portfolio, and rotate before publishing the repo. All read directly, not inferred:

Location Issue
lib/controllers/deliveries_controller.dart:75-76 DigitalOcean Spaces access key + secret key hardcoded. These ship inside the APK and are recoverable with strings. They grant object-storage writes.
lib/views/helpers/constants/mqtt_constants.dart Broker IP, username, and password hardcoded. Port 1883 is unencrypted MQTT — credentials and every rider's live location cross the network in plaintext.
lib/helpers/http_overrides.dart badCertificateCallback returns true unconditionally, installed globally in main() and in the background isolate. This disables TLS certificate validation app-wide, making every API call MITM-able.
Repo root & android/ nearlerider-keystore.jks, release-key.jks, android/key.properties, upload_certificate.pem are tracked in git. The signing keystore plus its password file is the set that lets someone publish as you.
git history The previous Google Maps API key remains in history and in every already-shipped APK. It needs revoking in Google Cloud Console regardless of the migration.

Commercially sensitive — describe generically, don't quote:

  • The compensation formula and its rate key, bonus-point rules, and the 3-hour skip-penalty window
  • Geofence radius policy
  • Backend host topology and endpoint paths (two distinct hosts, versioned APIs)
  • MQTT topic schema and broker address

Inference vs. reading. Everything above is read from source except: the backend implementation (only its HTTP surface is visible from here), the server-side step assignment algorithm (the app consumes it, doesn't compute it), and the actual production billing figures for the old Google setup (the pricing model is documented, the invoice isn't in the repo).

Also worth knowing for accuracy: the app is Android-only in practice — abiFilters "arm64-v8a", and the iOS directory has no Podfile. The root README.md is still the unmodified Flutter template.