A name, a voice and a door. The prompt now asks for a colleague on the
shop floor - answer first, one to three sentences, the shop's name and
the person's name, the one thing to do next - instead of a report with
headings. Both apps put her behind the Loyaly mark in the top-right
corner of every screen, because a buddy you have to find in a sidebar
is not around.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KGcjxF1cNLcuwc3DAPcnfj
Ask Behavision: a panel beside any screen that talks to the head-office
assistant as the signed-in user - setup questions and 'is my shop
working' answered by the same thing, without leaving the app. The
assistant's prompt now knows how the product is set up (installation
codes, adding a camera, what a placement verdict means, the model
download on first run), so it is the help and not only the analyst. A
PC running on its own has nobody to ask and gets the essentials as text.
Cameras and Customers were still on the pre-redesign markup - the add
camera drawer ran off the right edge of the window because it used a
class the new stylesheet never sized. Both are rebuilt: cameras as
picture-led cards with connection and 'proven' as two separate claims
and a placement check laid out as the two steps it is; the customer
record as a proper sheet.
mock.js renders the app in a browser with fake bindings
(?mock=fresh|standalone|claimed, dev server only), so a screen can be
put in front of somebody without a Windows build. It is how these were
reviewed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KGcjxF1cNLcuwc3DAPcnfj
Brand assets in brand/ (the 512px mark, sizes for each surface, a
multi-size .ico). Windows executables carry it as a compiled-in
resource (rsrc_windows_amd64.syso from go-winres) so Explorer, the
taskbar and the installer show it; installer/build.ps1 therefore uses a
plain go build rather than wails build, which would add a second copy
and fail the link. The tray icon is the mark with a state dot over its
corner - a plain coloured circle read as a generic status light among
other icons - rendered from the embedded PNG at 32px so it survives
150% scaling. The desktop app's login, setup and sidebar marks, the
head-office web app's mark and favicon, and the engine dashboard's
favicon are the same file.
Also found while packaging: no wheel so far shipped static/, so the
engine's own dashboard at :8010 on a Windows source install would have
failed with a missing file. package-data now includes it.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KGcjxF1cNLcuwc3DAPcnfj
The window a shop assistant stares at all day was the weakest surface in
this system, and it looked improvised because it was: navigation drawn
with text characters (◉ ☺ ▢) that sit on the text baseline and cannot
take a stroke weight, margins set inline per screen, and four large stat
boxes dominating the page while the product's entire reason for existing
- WHO JUST WALKED IN - was a list of "person.seen" rows in the corner.
Rebuilt around the person in front of it: a counter, a cheap monitor,
somebody mid-conversation with a customer.
- ui/icons.jsx: one drawn icon set, 24-unit grid, 1.6 stroke,
currentColor, so one icon works on every surface and in every state.
- styles.css: a real system. Four-step ground→raised palette biased
blue-green (this product lives in the world of lenses), one spacing
scale, one type scale, tabular figures wherever digits are compared
or refreshed in place, and the scrollbars restyled - the default
light scrollbar on a dark panel is the loudest "web page in a frame"
tell there is.
- Live: a status strip that answers "is this working" in one line,
cameras as pictures with the caption over the image, and arrivals as
cards big enough to match against the person standing there. The
four stat boxes became a slim strip at the foot, where numbers that
nobody acts on belong.
- State is carried by shape AND colour everywhere - a pill, a dot and
an edge stripe - because this gets read from two metres away and
some operators do not see red and green apart.
- Motion only where it means something: a live camera pulses, a fresh
arrival slides in once. Nothing loops for decoration; this process
shares a CPU with recognition.
Two things fixed because the screen showed them, not because a test did:
- The sidebar read "Stopped" beside a live camera feed and a counter
ticking up, whenever the engine was running but not started BY the
app. That is the two-surfaces-disagreeing bug the tray exists to
avoid. It now reads "Running outside the app" in amber, and Start is
disabled rather than offering to launch a second engine onto one
SQLite WAL.
- The arrivals panel shrank to fit its content and left a hole beside
a tall camera tile - so the layout looked broken exactly when the
shop was quiet, which is most of the time. Both panels stretch and
scroll their own content now.
Every existing class name still resolves, so the screens not rewritten
here pick the system up unchanged. Windows and darwin build; tests pass.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KGcjxF1cNLcuwc3DAPcnfj
Five components that ship as one product:
- behavision/ the recognition engine. RTSP ingest, YuNet detection, IoU
tracking, ArcFace embeddings, a FAISS/SQLite gallery, and a
FastAPI dashboard. Identity is decided once per TRACK from an
average of at least three embeddings, never per frame.
- agent/ the Go edge agent: supervises the engine, holds a durable
spool, and drains it to MQTT. Nothing is acked before the
broker confirms.
- desktop/ the shop PC application (Wails + React + tray).
- server/ the cloud API, MQTT consumer, reports and assistant.
- web/ platform.loyaly.ai, the head-office app, embedded in the
server binary.
The gallery stores 512-float embeddings and timestamps - no images unless
`app.store_faces` is switched on. Those embeddings are biometric personal
data under GDPR and India's DPDP: template inversion reconstructs a
recognisable face from an ArcFace vector, so data/behavision.db is treated
as a biometric database and DELETE /api/visitors/{id} is a real erasure.
CLAUDE.md carries the reasoning behind every non-obvious decision here,
including the ones that were measured and the ones that were wrong first.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01HViLj9gYNRtSr7YVZmW5sn