A merchant can create a salesperson's login and hand it over
The flow this product is sold on is three tiers: the platform admin
registers a merchant, the merchant registers their sales staff, the
staff sign in on a phone. Tier 1 handed the new owner a password. Tier 2
could not - a manager could only mint an invitation code, which the
salesperson had to redeem themselves, on their own phone, choosing their
own password. Good practice, and no use to a manager setting somebody up
before their first shift with a card and a pen.
POST /api/team/members mirrors POST /api/admin/clients: generated
password unless one is given, returned exactly once, bcrypt-hashed on
the way in and not recoverable after. Same permission shape as an
invitation - manager and above, only an owner mints an owner, admin
refused - so a manager cannot do through one door what they are refused
at the other. The invitation path stays; it is the better one whenever
the salesperson has their phone.
POST /api/team/{id}/password is the everyday case on a shop floor:
they forgot it. It sets a new one AND revokes every session they hold,
in one transaction, because the other reason a manager resets a
password is a lost phone, and a reset that left that phone signed in
would look complete while fixing nothing. Tenant-scoped in the UPDATE
itself; another company's user id is 404, never 403. No self-service
and no reset-by-email, deliberately: a floor account often has no
mailbox anyone checks, and the person who can vouch for the salesperson
standing in front of them is their manager.
RandomPassword moves from a private helper in the store to auth, so the
admin path, the merchant path and the reset all mint the same 80-bit
credential - rather than someone later writing a shorter one for the
"less important" account.
Verified: eight handler tests, and two against a real Postgres for the
things a fake cannot see - the RETURNING list scans on a row with no
last_login_at, the tenant scope holds, and the sessions row is actually
revoked. The tenant cleanup from yesterday held throughout.
API.md now documents the chain with both paths, and the note saying a
merchant could not create a login directly is gone because it is no
longer true.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KGcjxF1cNLcuwc3DAPcnfj
This commit is contained in:
@@ -63,6 +63,14 @@ type Store interface {
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RedeemInvitation(ctx context.Context, hash []byte, fullName, passwordHash string) (UserRecord, error)
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Team(ctx context.Context, clientID string) ([]TeamMember, error)
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UpdateTeamMember(ctx context.Context, clientID, userID string, up TeamUpdate) (TeamMember, error)
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// CreateMember inserts an active account into the caller's tenant. The
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// hash is computed by the handler, so the plaintext never reaches the
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// store - same boundary invitations and sessions already keep.
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CreateMember(ctx context.Context, clientID string, in NewMemberInput, hash string) (TeamMember, error)
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// ResetMemberPassword replaces the hash and revokes every session the
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// member holds, in one transaction. A reset is what happens after a lost
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// phone; leaving that phone signed in would defeat it.
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ResetMemberPassword(ctx context.Context, clientID, userID, hash string) (TeamMember, error)
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// --- public references ---
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// Resolving the names people actually use to the uuids the schema stores.
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@@ -246,6 +254,8 @@ func (s *Server) Routes() *http.ServeMux {
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// --- the people who work here ---
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mux.HandleFunc("GET /api/team", s.authed(s.handleTeam))
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mux.HandleFunc("PATCH /api/team/{id}", s.authed(s.handleUpdateTeamMember))
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mux.HandleFunc("POST /api/team/members", s.authed(s.handleCreateMember))
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mux.HandleFunc("POST /api/team/{id}/password", s.authed(s.handleResetPassword))
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mux.HandleFunc("GET /api/team/invitations", s.authed(s.handleInvitations))
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mux.HandleFunc("POST /api/team/invitations", s.authed(s.handleInvite))
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mux.HandleFunc("DELETE /api/team/invitations/{id}",
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@@ -995,3 +995,59 @@ func (f *fakeStore) VisitorIDByNumber(_ context.Context, clientID string, number
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}
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return "", nil
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}
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// CreateMember behaves like the real store on the two things the handler
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// branches on: the account lands in the caller's tenant and nowhere else, and
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// an address that already exists anywhere is a conflict named the way Postgres
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// names it, so conflictMessage recognises it.
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func (f *fakeStore) CreateMember(_ context.Context, clientID string,
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in NewMemberInput, hash string) (TeamMember, error) {
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f.mu.Lock()
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defer f.mu.Unlock()
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if _, taken := f.users[in.Email]; taken {
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return TeamMember{}, errors.New(`duplicate key value violates unique constraint "app_users_email_idx"`)
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}
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// The real UserByEmail joins clients for the name; this fake reads it off
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// the record, so copy it from a tenant-mate or a login as the new member
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// comes back with no company name and looks like it landed nowhere.
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clientName := ""
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for _, u := range f.users {
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if u.ClientID == clientID && u.ClientName != "" {
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clientName = u.ClientName
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break
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}
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}
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id := "member-" + itoa(len(f.users)+1)
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f.users[in.Email] = UserRecord{
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ID: id, ClientID: clientID, ClientName: clientName,
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Email: in.Email, FullName: in.FullName,
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Role: in.Role, Active: true, PasswordHash: hash, Found: true,
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}
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return TeamMember{ID: id, Email: in.Email, FullName: in.FullName,
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Role: in.Role, Active: true}, nil
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}
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// ResetMemberPassword mirrors the real one: tenant-scoped, and every session
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// the member holds is revoked with it.
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func (f *fakeStore) ResetMemberPassword(_ context.Context, clientID, userID,
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hash string) (TeamMember, error) {
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f.mu.Lock()
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defer f.mu.Unlock()
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for email, u := range f.users {
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if u.ID != userID || u.ClientID != clientID {
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continue
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}
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u.PasswordHash = hash
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f.users[email] = u
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for _, s := range f.sessions {
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if s.p.UserID == userID {
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s.revoked = true
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}
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}
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return TeamMember{ID: u.ID, Email: u.Email, FullName: u.FullName,
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Role: u.Role, Active: u.Active}, nil
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}
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return TeamMember{}, errors.New("no such team member")
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}
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@@ -388,3 +388,134 @@ func (s *Server) lastOwner(r *http.Request, userID string) (bool, error) {
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}
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return isOwner && owners == 1, nil
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}
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// handleCreateMember is a manager creating a salesperson's login directly and
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// handing it over - the path for somebody being set up before their first
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// shift, without a phone in hand.
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//
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// Same rules as an invitation for who may create whom: manager and above, and
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// only an owner mints an owner. Same rule as the platform admin creating a
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// merchant for the password: generated unless given, returned exactly once.
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func (s *Server) handleCreateMember(w http.ResponseWriter, r *http.Request) {
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p := PrincipalFrom(r.Context())
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if !p.CanManageSites() || p.ClientID == "" {
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writeErr(w, http.StatusForbidden, "forbidden",
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"Only a manager or owner can add team members.")
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return
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}
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var in NewMemberInput
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if err := decode(w, r, &in); err != nil {
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badRequest(w, err.Error())
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return
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}
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in.Email = auth.NormalizeEmail(in.Email)
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if in.Email == "" || !strings.Contains(in.Email, "@") {
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badRequest(w, "an email address is required - it is what they will sign in with")
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return
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}
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in.FullName = clip(trim(in.FullName), 200)
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in.Role = strings.ToLower(trim(in.Role))
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if in.Role == "" {
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in.Role = "staff"
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}
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switch in.Role {
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case "owner", "manager", "staff":
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default:
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badRequest(w, "role must be owner, manager or staff")
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return
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}
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if in.Role == "owner" && p.Role != "owner" && p.Role != "admin" {
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writeErr(w, http.StatusForbidden, "forbidden",
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"Only an owner can create another owner.")
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return
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}
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password := in.Password
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if password == "" {
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generated, err := auth.RandomPassword()
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if err != nil {
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s.serverError(w, "generate password", err)
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return
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}
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password = generated
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}
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hash, err := auth.HashPassword(password)
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if err != nil {
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// The policy message ("at least 8 characters") is written for the
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// person who typed it, so it goes out as-is.
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badRequest(w, err.Error())
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return
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}
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m, err := s.Store.CreateMember(r.Context(), p.ClientID, in, hash)
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if err != nil {
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if msg, ok := conflictMessage(err); ok {
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writeErr(w, http.StatusConflict, "conflict", msg)
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return
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}
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s.serverError(w, "create member", err)
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return
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}
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s.Store.Audit(r.Context(), AuditEntry{
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ClientID: p.ClientID, ActorID: p.UserID, ActorKind: "user",
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Action: "team.create", Entity: "user", EntityID: m.ID,
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Detail: map[string]any{"email": m.Email, "role": m.Role},
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})
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// The plaintext exists here and in this response, and nowhere else.
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writeJSON(w, http.StatusCreated, NewMemberResult{TeamMember: m, Password: password})
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}
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// handleResetPassword is a manager resetting a member's password: the
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// salesperson forgot it, or lost the phone it was on. Returns the new one
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// once, and signs the member out everywhere - see the store for why those are
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// one operation.
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//
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// Deliberately not self-service and not "send an email": a shop-floor account
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// often has no mailbox anyone checks, and the person who can vouch for the
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// salesperson standing in front of them is their manager.
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func (s *Server) handleResetPassword(w http.ResponseWriter, r *http.Request) {
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p := PrincipalFrom(r.Context())
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if !p.CanManageSites() || p.ClientID == "" {
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writeErr(w, http.StatusForbidden, "forbidden",
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"Only a manager or owner can reset a team member's password.")
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return
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}
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userID := r.PathValue("id")
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var in PasswordReset
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if err := decodeOptional(w, r, &in); err != nil {
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badRequest(w, err.Error())
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return
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}
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password := in.Password
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if password == "" {
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generated, err := auth.RandomPassword()
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if err != nil {
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s.serverError(w, "generate password", err)
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return
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}
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password = generated
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}
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hash, err := auth.HashPassword(password)
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if err != nil {
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badRequest(w, err.Error())
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return
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}
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m, err := s.Store.ResetMemberPassword(r.Context(), p.ClientID, userID, hash)
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if err != nil {
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// A user id from another tenant matches nothing, so it reads as 404 -
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// a tenant user has no business learning the id was real.
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writeErr(w, http.StatusNotFound, "not_found", "No such team member.")
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return
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}
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s.Store.Audit(r.Context(), AuditEntry{
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ClientID: p.ClientID, ActorID: p.UserID, ActorKind: "user",
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Action: "team.reset_password", Entity: "user", EntityID: m.ID,
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Detail: map[string]any{"email": m.Email},
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})
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writeJSON(w, http.StatusOK, PasswordReset{Password: password})
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}
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201
server/internal/api/team_members_test.go
Normal file
201
server/internal/api/team_members_test.go
Normal file
@@ -0,0 +1,201 @@
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package api
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import (
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"encoding/json"
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"net/http"
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"strings"
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"testing"
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)
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// The second way a salesperson gets a login: their manager creates it and hands
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// it over. Everything here is a property of the one rule that path lives by -
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// the password is shown once, to the manager, and to nobody afterwards.
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func createMember(t *testing.T, s *Server, token string, body map[string]any) (int, NewMemberResult, string) {
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t.Helper()
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rec := do(t, s, "POST", "/api/team/members", token, body)
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var out NewMemberResult
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if rec.Code == http.StatusCreated {
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if err := json.Unmarshal(rec.Body.Bytes(), &out); err != nil {
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t.Fatal(err)
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}
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}
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return rec.Code, out, rec.Body.String()
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}
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func TestAManagerCanCreateALoginAndHandItOver(t *testing.T) {
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s, fs := newServer(t)
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seedUser(fs)
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mgr := login(t, s, "manager@acme.com", "correct horse battery")
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code, out, body := createMember(t, s, mgr.Token, map[string]any{
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"email": "Priya@Acme.com", "full_name": "Priya R", "role": "staff"})
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if code != http.StatusCreated {
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t.Fatalf("create: got %d, body %s", code, body)
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}
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// Generated, not blank, and long enough to be a credential rather than a
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// suggestion. The manager reads this off the screen onto a card.
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if len(out.Password) < 12 {
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t.Fatalf("password should be generated when not given, got %q", out.Password)
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}
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if out.Email != "priya@acme.com" || out.Role != "staff" || !out.Active {
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t.Fatalf("member not as created: %+v", out.TeamMember)
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}
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// The whole point: the salesperson can sign in with what the manager was
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// shown, right now, on their own phone.
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sess := login(t, s, "priya@acme.com", out.Password)
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if sess.User.Client != "Acme Retail" || sess.User.Role != "staff" {
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t.Fatalf("the new member landed somewhere odd: %+v", sess.User)
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}
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}
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// The password is returned by the request that set it and by nothing else. A
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// credential a manager can look up later is one anybody at that screen can
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// read off, and the team list is on screen all day.
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func TestThePasswordIsShownOnceAndNeverListed(t *testing.T) {
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s, fs := newServer(t)
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seedUser(fs)
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mgr := login(t, s, "manager@acme.com", "correct horse battery")
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_, out, _ := createMember(t, s, mgr.Token, map[string]any{"email": "sam@acme.com"})
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rec := do(t, s, "GET", "/api/team", mgr.Token, nil)
|
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if strings.Contains(rec.Body.String(), out.Password) {
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t.Fatal("the team list carries a password")
|
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}
|
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if strings.Contains(rec.Body.String(), `"password"`) {
|
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t.Fatal("the team list has a password field at all")
|
||||
}
|
||||
}
|
||||
|
||||
// Same shape of permission as an invitation, on purpose: the two paths create
|
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// the same thing, so a manager must not be able to do through one what they
|
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// are refused through the other.
|
||||
func TestStaffCannotCreateAndAManagerCannotCreateAnOwner(t *testing.T) {
|
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s, fs := newServer(t)
|
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seedUser(fs)
|
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seedMember(fs, acmeStaffID, "staff@acme.com", "Sam", "staff")
|
||||
seedMember(fs, acmeOwnerID, "owner@acme.com", "Olu", "owner")
|
||||
|
||||
staff := login(t, s, "staff@acme.com", "correct horse battery")
|
||||
if code, _, _ := createMember(t, s, staff.Token, map[string]any{"email": "x@acme.com"}); code != http.StatusForbidden {
|
||||
t.Fatalf("staff creating a login: want 403, got %d", code)
|
||||
}
|
||||
|
||||
mgr := login(t, s, "manager@acme.com", "correct horse battery")
|
||||
if code, _, _ := createMember(t, s, mgr.Token, map[string]any{"email": "boss@acme.com", "role": "owner"}); code != http.StatusForbidden {
|
||||
t.Fatalf("manager minting an owner: want 403, got %d", code)
|
||||
}
|
||||
|
||||
owner := login(t, s, "owner@acme.com", "correct horse battery")
|
||||
if code, _, body := createMember(t, s, owner.Token, map[string]any{"email": "boss@acme.com", "role": "owner"}); code != http.StatusCreated {
|
||||
t.Fatalf("owner minting an owner: want 201, got %d %s", code, body)
|
||||
}
|
||||
|
||||
// Never admin. A platform admin is defined by having no company, so this
|
||||
// could only ever mint the tenant-scoped role='admin' row that adminOnly
|
||||
// exists to reject.
|
||||
if code, _, _ := createMember(t, s, owner.Token, map[string]any{"email": "root@acme.com", "role": "admin"}); code != http.StatusBadRequest {
|
||||
t.Fatalf("role=admin: want 400, got %d", code)
|
||||
}
|
||||
}
|
||||
|
||||
func TestAnAddressThatAlreadyExistsIsAConflictNotAFault(t *testing.T) {
|
||||
s, fs := newServer(t)
|
||||
seedUser(fs)
|
||||
mgr := login(t, s, "manager@acme.com", "correct horse battery")
|
||||
|
||||
code, _, body := createMember(t, s, mgr.Token, map[string]any{"email": "manager@acme.com"})
|
||||
if code != http.StatusConflict {
|
||||
t.Fatalf("want 409, got %d %s", code, body)
|
||||
}
|
||||
if !strings.Contains(body, "already has an account") {
|
||||
t.Fatalf("the message should say what to do about it: %s", body)
|
||||
}
|
||||
}
|
||||
|
||||
// A manager may choose the password, but not a bad one. The floor is the same
|
||||
// as everywhere else, and the policy message goes to them unchanged.
|
||||
func TestAChosenPasswordStillMeetsTheFloor(t *testing.T) {
|
||||
s, fs := newServer(t)
|
||||
seedUser(fs)
|
||||
mgr := login(t, s, "manager@acme.com", "correct horse battery")
|
||||
|
||||
code, _, body := createMember(t, s, mgr.Token, map[string]any{"email": "a@acme.com", "password": "short"})
|
||||
if code != http.StatusBadRequest {
|
||||
t.Fatalf("want 400, got %d %s", code, body)
|
||||
}
|
||||
|
||||
code, out, _ := createMember(t, s, mgr.Token, map[string]any{"email": "b@acme.com", "password": "chosen-by-manager"})
|
||||
if code != http.StatusCreated || out.Password != "chosen-by-manager" {
|
||||
t.Fatalf("a valid chosen password should be used and echoed once, got %d %q", code, out.Password)
|
||||
}
|
||||
}
|
||||
|
||||
// Why a manager resets a password: the salesperson forgot it, or lost the
|
||||
// phone it was saved on. In the second case the phone is the problem, so the
|
||||
// reset that fixes the first must also fix the second.
|
||||
func TestAResetSignsTheOldPhoneOutAndTheNewPasswordIn(t *testing.T) {
|
||||
s, fs := newServer(t)
|
||||
seedUser(fs)
|
||||
seedMember(fs, acmeStaffID, "priya@acme.com", "Priya", "staff")
|
||||
mgr := login(t, s, "manager@acme.com", "correct horse battery")
|
||||
lostPhone := login(t, s, "priya@acme.com", "correct horse battery")
|
||||
|
||||
rec := do(t, s, "POST", "/api/team/"+acmeStaffID+"/password", mgr.Token, nil)
|
||||
if rec.Code != http.StatusOK {
|
||||
t.Fatalf("reset: %d %s", rec.Code, rec.Body.String())
|
||||
}
|
||||
var out PasswordReset
|
||||
if err := json.Unmarshal(rec.Body.Bytes(), &out); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if len(out.Password) < 12 {
|
||||
t.Fatalf("reset should hand back a generated password, got %q", out.Password)
|
||||
}
|
||||
|
||||
// The lost phone is out.
|
||||
if rec := do(t, s, "GET", "/api/auth/me", lostPhone.Token, nil); rec.Code != http.StatusUnauthorized {
|
||||
t.Fatalf("the old session should be revoked by a reset, got %d", rec.Code)
|
||||
}
|
||||
// The old password is dead.
|
||||
if rec := do(t, s, "POST", "/api/auth/login", "", map[string]any{
|
||||
"email": "priya@acme.com", "password": "correct horse battery"}); rec.Code != http.StatusUnauthorized {
|
||||
t.Fatalf("the old password still works after a reset, got %d", rec.Code)
|
||||
}
|
||||
// The new one is alive.
|
||||
login(t, s, "priya@acme.com", out.Password)
|
||||
}
|
||||
|
||||
// A user id is not a secret and this endpoint hands out a credential, so it
|
||||
// must not be reachable across tenants - and it must read as "no such person",
|
||||
// not as "that id is real but not yours".
|
||||
func TestAResetCannotReachAnotherCompanysStaff(t *testing.T) {
|
||||
s, fs := newServer(t)
|
||||
seedUser(fs)
|
||||
fs.addUser("theirs@other.com", "correct horse battery", UserRecord{
|
||||
ID: acmeOtherID, ClientID: "client-other", ClientName: "Other Ltd",
|
||||
FullName: "Theo", Role: "staff", Active: true,
|
||||
})
|
||||
mgr := login(t, s, "manager@acme.com", "correct horse battery")
|
||||
|
||||
rec := do(t, s, "POST", "/api/team/"+acmeOtherID+"/password", mgr.Token, nil)
|
||||
if rec.Code != http.StatusNotFound {
|
||||
t.Fatalf("cross-tenant reset: want 404, got %d", rec.Code)
|
||||
}
|
||||
// And nothing happened to them.
|
||||
login(t, s, "theirs@other.com", "correct horse battery")
|
||||
}
|
||||
|
||||
func TestStaffCannotResetAnyonesPassword(t *testing.T) {
|
||||
s, fs := newServer(t)
|
||||
seedUser(fs)
|
||||
seedMember(fs, acmeStaffID, "staff@acme.com", "Sam", "staff")
|
||||
staff := login(t, s, "staff@acme.com", "correct horse battery")
|
||||
|
||||
rec := do(t, s, "POST", "/api/team/"+acmeStaffID+"/password", staff.Token, nil)
|
||||
if rec.Code != http.StatusForbidden {
|
||||
t.Fatalf("want 403, got %d", rec.Code)
|
||||
}
|
||||
}
|
||||
@@ -695,6 +695,38 @@ type TeamUpdate struct {
|
||||
Active *bool `json:"active,omitempty"`
|
||||
}
|
||||
|
||||
// NewMemberInput is a staff account created directly by a manager, with a
|
||||
// password the manager hands over.
|
||||
//
|
||||
// The other path - an invitation the salesperson redeems on their own phone -
|
||||
// is better when it fits: the manager never touches the password. It does not
|
||||
// fit a salesperson being set up before their first shift, without a phone in
|
||||
// hand, by somebody who wants to write a login on a card and be done. This is
|
||||
// that path, and it mirrors how the platform admin creates a merchant owner:
|
||||
// same generated password, same shown-once rule.
|
||||
type NewMemberInput struct {
|
||||
Email string `json:"email"`
|
||||
FullName string `json:"full_name"`
|
||||
Role string `json:"role"`
|
||||
// Password is optional. Empty means "generate one", which is the better
|
||||
// default for the same reason it is on the admin side.
|
||||
Password string `json:"password"`
|
||||
}
|
||||
|
||||
// NewMemberResult is the member plus the one moment their password is readable.
|
||||
type NewMemberResult struct {
|
||||
TeamMember
|
||||
// Password is shown once. It is bcrypt-hashed on the way in and is not
|
||||
// recoverable afterwards.
|
||||
Password string `json:"password"`
|
||||
}
|
||||
|
||||
// PasswordReset is both the optional request ("use this one") and the response
|
||||
// ("here is the one that was set") for a manager resetting a member's password.
|
||||
type PasswordReset struct {
|
||||
Password string `json:"password"`
|
||||
}
|
||||
|
||||
// ==================================================== devices and sessions ==
|
||||
|
||||
// DeviceSession is one signed-in device, as its owner sees it.
|
||||
|
||||
Reference in New Issue
Block a user