The first five minutes, as the product and not as a developer's first run
The first launch was a code box with a link under it, then an empty Live screen with 'No cameras' in amber in a far corner, then a form asking for an IP address, and for the first few minutes of all of it the engine silently downloading 275 MB with nothing on screen but a stopped-looking status. Walked in a browser with the new mock; nobody who was not an installer would have got through it. Now: a welcome that asks the one question a shop owner can answer - managed from a head office, or on this PC only - with each path in a sentence; a Getting Started checklist on Live that reads its three steps from the engine and ticks them itself (recognition ready, camera added and connected, camera proven by a walk-past), with the one button for the next step, and that disappears the moment somebody is recognised; and the model download reported as a percentage in the tray, the sidebar and the checklist, parsed by the supervisor from the engine's own progress lines. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KGcjxF1cNLcuwc3DAPcnfj
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@@ -16,7 +16,7 @@ import * as Icon from '../ui/icons.jsx'
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// No camera picture here - the person at the counter is not watching CCTV,
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// and a live video tile costs CPU the recognition pipeline needs. The picture
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// lives on the Cameras screen, where it is a setup tool.
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export default function Live() {
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export default function Live({ onNavigate }) {
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const { data, error } = usePolled(() => api.live(), 3000)
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const { data: pipe } = usePolled(() => api.pipelineStatus(), 5000)
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@@ -47,6 +47,8 @@ export default function Live() {
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<PipelineStrip pipe={pipe} cameras={cameras} up={up} />
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<GettingStarted cameras={cameras} arrivals={arrivals} onNavigate={onNavigate} />
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<div className="panel arrivals-panel">
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<div className="panelhead">
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<h3>Who just walked in</h3>
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@@ -82,6 +84,65 @@ export default function Live() {
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)
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}
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// The first five minutes, as a checklist that ticks itself.
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//
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// Before this the Live screen after install was "Nobody yet" over a row of
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// dashes, with an amber "No cameras" in the far corner. Nothing said what to
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// do next. This says the three things, in order, and each step reads its own
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// state from the engine: recognition ready, a camera added, the camera
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// proven by a walk-past. It disappears on its own once someone has actually
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// been recognised, because at that point the product has explained itself.
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function GettingStarted({ cameras, arrivals, onNavigate }) {
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const { data: eng } = usePolled(() => api.engineStatus(), 4000)
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const [hidden, setHidden] = useState(() => { try { return localStorage.getItem('bv.gettingStarted') === 'done' } catch { return false } })
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const hasCamera = cameras.length > 0
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const anyUp = cameras.some(c => c.connected)
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const { data: checks } = usePolled(async () => {
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const out = {}
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for (const c of cameras) { try { out[c.camera_id] = await api.placementResult(c.camera_id) } catch { /* not yet */ } }
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return out
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}, 10000, [cameras.map(c => c.camera_id).join('|')])
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const proven = Object.values(checks ?? {}).some(r => r && !r.running && r.verdict === 'good')
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const recognised = arrivals.length > 0
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if (hidden || recognised) return null
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const engineReady = Boolean(eng?.reachable && eng?.recognition_model)
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const progress = eng?.progress
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const steps = [
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{ done: engineReady, now: !engineReady,
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title: engineReady ? `Recognition ready (${eng.recognition_model})` : progress ? `Downloading ${progress.what}… ${progress.percent}%` : 'Starting recognition…',
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text: engineReady ? null : 'First start downloads about 275 MB of recognition models. A few minutes on a normal connection; nothing to do meanwhile.' },
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{ done: hasCamera && anyUp, now: engineReady && !(hasCamera && anyUp),
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title: hasCamera ? (anyUp ? 'Camera connected' : 'Camera added — not connecting yet') : 'Add your camera',
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text: hasCamera ? (anyUp ? null : 'Check its password and stream path under Cameras → Edit.') : 'Behavision can find it on the network; you type only its password.',
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action: hasCamera ? null : { label: 'Add camera', go: 'cameras' } },
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{ done: proven, now: hasCamera && anyUp && !proven,
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title: proven ? 'Camera proven — it can recognise faces' : 'Walk past the camera',
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text: proven ? null : 'Run Check placement and walk past like a customer for 25 seconds. Only a “good” verdict means it will recognise people.',
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action: hasCamera && anyUp && !proven ? { label: 'Check placement', go: 'cameras' } : null },
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]
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return (
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<section className="panel starter">
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<div className="panelhead">
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<h3>Getting started</h3>
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<button className="btn sm ghost" onClick={() => { try { localStorage.setItem('bv.gettingStarted', 'done') } catch {} ; setHidden(true) }}>Hide</button>
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</div>
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<ol className="steps compact">
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{steps.map((st, i) => (
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<li key={i} className={st.done ? 'done' : st.now ? 'now' : ''}>
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<b>{st.title}</b>
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{st.text && <span>{st.text}</span>}
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{st.action && <button className="btn sm primary" onClick={() => onNavigate?.(st.action.go)}>{st.action.label}</button>}
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</li>
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))}
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</ol>
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<p className="note">The moment a customer is recognised, this list goes away.</p>
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</section>
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)
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}
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// One customer, big enough to match against the person in front of you.
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function Arrival({ e, fresh }) {
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const isNew = e.type === 'person.new'
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