The first five minutes, as the product and not as a developer's first run
The first launch was a code box with a link under it, then an empty Live screen with 'No cameras' in amber in a far corner, then a form asking for an IP address, and for the first few minutes of all of it the engine silently downloading 275 MB with nothing on screen but a stopped-looking status. Walked in a browser with the new mock; nobody who was not an installer would have got through it. Now: a welcome that asks the one question a shop owner can answer - managed from a head office, or on this PC only - with each path in a sentence; a Getting Started checklist on Live that reads its three steps from the engine and ticks them itself (recognition ready, camera added and connected, camera proven by a walk-past), with the one button for the next step, and that disappears the moment somebody is recognised; and the model download reported as a percentage in the tray, the sidebar and the checklist, parsed by the supervisor from the engine's own progress lines. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KGcjxF1cNLcuwc3DAPcnfj
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@@ -133,7 +133,7 @@ export default function App() {
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</div>
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</aside>
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<main className="main">
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<Current session={session} />
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<Current session={session} onNavigate={setView} />
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{/* Loya's door, top right of every screen. A buddy you have to find in
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a sidebar is not around; one in the corner is. */}
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{!helping && (
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@@ -172,6 +172,7 @@ function EngineBox() {
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// what this panel showed while recognition was visibly running.
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if (!running && s.reachable) { tone = 'warn'; text = 'Running outside the app' }
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else if (s.state === 'failed' || s.state === 'backoff') { tone = 'bad'; text = 'Not running' }
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else if (running && !s.reachable && s.progress) { tone = 'warn'; text = `Downloading ${s.progress.what}… ${s.progress.percent}%` }
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else if (running && !s.reachable) { tone = 'warn'; text = 'Starting…' }
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else if (running && cams.length === 0) { tone = 'warn'; text = 'No cameras' }
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else if (running && up === 0) { tone = 'bad'; text = 'No camera connected' }
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