The shop app gets its help panel, and its last two old screens catch up
Ask Behavision: a panel beside any screen that talks to the head-office assistant as the signed-in user - setup questions and 'is my shop working' answered by the same thing, without leaving the app. The assistant's prompt now knows how the product is set up (installation codes, adding a camera, what a placement verdict means, the model download on first run), so it is the help and not only the analyst. A PC running on its own has nobody to ask and gets the essentials as text. Cameras and Customers were still on the pre-redesign markup - the add camera drawer ran off the right edge of the window because it used a class the new stylesheet never sized. Both are rebuilt: cameras as picture-led cards with connection and 'proven' as two separate claims and a placement check laid out as the two steps it is; the customer record as a proper sheet. mock.js renders the app in a browser with fake bindings (?mock=fresh|standalone|claimed, dev server only), so a screen can be put in front of somebody without a Windows build. It is how these were reviewed. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KGcjxF1cNLcuwc3DAPcnfj
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desktop/frontend/dist/index.html
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Behavision</title>
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<script type="module" crossorigin src="./assets/index-MXXBc3qm.js"></script>
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<link rel="stylesheet" crossorigin href="./assets/index-W0yLGths.css">
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<script type="module" crossorigin src="./assets/index-BUi-8yXQ.js"></script>
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<link rel="stylesheet" crossorigin href="./assets/index-Di_2m1ih.css">
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</head>
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<body>
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<div id="root"></div>
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