The assistant is Loya, and she lives in the top-right corner
A name, a voice and a door. The prompt now asks for a colleague on the shop floor - answer first, one to three sentences, the shop's name and the person's name, the one thing to do next - instead of a report with headings. Both apps put her behind the Loyaly mark in the top-right corner of every screen, because a buddy you have to find in a sidebar is not around. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KGcjxF1cNLcuwc3DAPcnfj
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@@ -98,9 +98,6 @@ export default function App() {
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))}
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</nav>
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<EngineBox />
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<button className="helpbtn" onClick={() => setHelping(h => !h)} aria-pressed={helping}>
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<img src={logo} alt="" /><span>Ask Behavision</span><Icon.Chevron size={14} />
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</button>
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<div className="who">
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{session.standalone
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? <>
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@@ -125,7 +122,16 @@ export default function App() {
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</>}
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</div>
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</aside>
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<main className="main"><Current session={session} /></main>
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<main className="main">
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<Current session={session} />
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{/* Loya's door, top right of every screen. A buddy you have to find in
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a sidebar is not around; one in the corner is. */}
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{!helping && (
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<button className="loya-fab" onClick={() => setHelping(true)} aria-label="Ask Loya" title="Ask Loya">
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<img src={logo} alt="" /><span>Loya</span>
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</button>
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)}
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</main>
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{helping && <Assistant session={session} onClose={() => setHelping(false)} />}
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</div>
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)
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