The Python ceiling was defeated by the venv the failure left behind
makeVenv reused any environment already on disk, whatever Python built it. The machine that found the version bug already had a runtime built by 3.14, left there by the run that failed - so with the ceiling in place setup would choose a good interpreter, reach makeVenv, find the 3.14 environment, keep it, and die in the same clang error as before. A fix a user cannot reach because the bug's own debris is in the way is not a fix, and it would have read as the release not working. It now asks the interpreter inside an existing environment what it is and rebuilds when the answer is unsupported, saying so. Rebuilding costs a re-download of the libraries and nothing else - the models live in the state root. An environment that cannot be asked counts as unusable too: a half-created one answers nothing, and reusing it fails later in pip with an error about a package rather than about the environment. Tested against real environments rather than a fake, because what is under test is what an interpreter on disk reports about itself. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01KGcjxF1cNLcuwc3DAPcnfj
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@@ -473,14 +473,52 @@ func venvPython(venv string) string {
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// engine requires - inside a shared interpreter is how you break the other
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// thing months later, silently.
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func makeVenv(py, venv string) error {
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// An existing environment is reused - but only if the Python inside it is
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// one this build supports.
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//
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// It used to be reused unconditionally, and that would have made the
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// version ceiling above look like it did not work. The machine this was
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// all found on already had a runtime built by Python 3.14, from the run
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// that failed: with the ceiling in place setup would choose a good
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// interpreter, reach here, find the 3.14 environment, keep it, and die in
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// the same clang error as before. A fix that is defeated by the wreckage
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// of the bug it fixes is not one.
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//
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// Rebuilding costs a re-download of the libraries and nothing else. The
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// models are in the state root, not in here, so they survive.
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if _, err := os.Stat(venvPython(venv)); err == nil {
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return nil // already built; pip below brings it up to date
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ok, ver := venvUsable(venv)
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if ok {
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return nil // pip below brings it up to date
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}
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fmt.Printf(" [..] %-24s %s\n", "Rebuilding environment",
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"the existing one uses "+ver+", which is not supported")
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if err := os.RemoveAll(venv); err != nil {
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return fmt.Errorf("removing the old environment at %s: %w", venv, err)
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}
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}
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exe, args := splitLauncher(py)
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args = append(args, "-m", "venv", venv)
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return stream(exec.Command(exe, args...), "creating the virtual environment")
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}
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// venvUsable reports whether the interpreter already inside an environment is
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// one this build supports, and what it is when it is not.
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//
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// An environment that cannot be asked counts as unusable: a half-created or
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// truncated one answers nothing, and reusing it fails later in pip with an
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// error about a package rather than about the environment.
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func venvUsable(venv string) (bool, string) {
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out, err := exec.Command(venvPython(venv), "-c",
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"import sys;print('%d.%d'%sys.version_info[:2])").Output()
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if err != nil {
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return false, "an interpreter that will not run"
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}
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ver := strings.TrimSpace(string(out))
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major, minor, parsed := parseVer(ver)
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return pythonVerdict(major, minor, parsed) == verdictOK, "Python " + ver
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}
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func pipInstall(vpy, src string) error {
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fmt.Println(" Installing the engine and its libraries. This downloads a few")
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fmt.Println(" hundred megabytes and takes a while on a slow connection.")
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