feat: Add Firebase configuration for staging and development environments

- Created google-services.json for staging environment.
- Updated firebase.json to include build configurations for dev and staging.
- Added flutterfire-config.sh script to generate Firebase configuration files.
- Modified Xcode project to include GoogleService-Info.plist for staging.
- Created staging.xcscheme for Xcode build configuration.
- Added GoogleService-Info.plist for dev and staging flavors.
- Generated firebase_options_dev.dart and firebase_options_staging.dart for Firebase initialization.
This commit is contained in:
Achintha Isuru
2025-11-17 23:52:37 -05:00
parent a64cbd9edf
commit b464699205
13 changed files with 855 additions and 6 deletions

View File

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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
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version = "1.7">
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parallelizeBuildables = "YES"
buildImplicitDependencies = "YES"
buildArchitectures = "Automatic">
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buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
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BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
shouldAutocreateTestPlan = "YES">
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buildConfiguration = "Debug-prod"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
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runnableDebuggingMode = "0">
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BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
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<ProfileAction
buildConfiguration = "Release-prod"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
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runnableDebuggingMode = "0">
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BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
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ReferencedContainer = "container:Runner.xcodeproj">
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<AnalyzeAction
buildConfiguration = "Debug-prod">
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<ArchiveAction
buildConfiguration = "Release-prod"
revealArchiveInOrganizer = "YES">
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</Scheme>