Refactor build scripts and improve artifact handling for client and staff apps
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@@ -2,29 +2,37 @@
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client-app-android-apk-build-script: &client-app-android-apk-build-script
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name: 👷🤖 Build Client App APK (Android)
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script: |
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make -C ../.. mobile-client-build ENV=$ENV PLATFORM=android BUILD_TYPE=apk
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make mobile-client-build PLATFORM=apk
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client-app-ios-build-script: &client-app-ios-build-script
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name: 👷🍎 Build Client App (iOS)
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script: |
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make -C ../.. mobile-client-build ENV=$ENV PLATFORM=ios
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make mobile-client-build PLATFORM=ios
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staff-app-android-apk-build-script: &staff-app-android-apk-build-script
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name: 👷🤖 Build Staff App APK (Android)
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script: |
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make -C ../.. mobile-staff-build ENV=$ENV PLATFORM=android BUILD_TYPE=apk
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make mobile-staff-build PLATFORM=apk
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staff-app-ios-build-script: &staff-app-ios-build-script
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name: 👷🍎 Build Staff App (iOS)
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script: |
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make -C ../.. mobile-staff-build ENV=$ENV PLATFORM=ios
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make mobile-staff-build PLATFORM=ios
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# Reusable script for distributing Android to Firebase
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distribute-android-script: &distribute-android-script
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name: 🚛🤖 Distribute Android to Firebase App Distribution
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script: |
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# Distribute Android APK
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firebase appdistribution:distribute "build/app/outputs/flutter-apk/app-${ENV}-release.apk" \
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# Note: Using wildcards to catch app-release.apk
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APP_PATH=$(find apps/mobile/apps -name "app-release.apk" | head -n 1)
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if [ -z "$APP_PATH" ]; then
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echo "No APK found!"
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exit 1
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fi
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echo "Found APK at: $APP_PATH"
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firebase appdistribution:distribute "$APP_PATH" \
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--app $FIREBASE_APP_ID_ANDROID \
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--release-notes "Build $FCI_BUILD_NUMBER - Environment: $ENV" \
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--groups "$FIREBASE_TESTER_GROUPS" \
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@@ -35,7 +43,14 @@ distribute-ios-script: &distribute-ios-script
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name: 🚛🍎 Distribute iOS to Firebase App Distribution
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script: |
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# Distribute iOS
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firebase appdistribution:distribute "build/ios/ipa/app.ipa" \
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IPA_PATH=$(find apps/mobile/apps -name "*.ipa" | head -n 1)
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if [ -z "$IPA_PATH" ]; then
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echo "No IPA found!"
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exit 1
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fi
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echo "Found IPA at: $IPA_PATH"
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firebase appdistribution:distribute "$IPA_PATH" \
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--app $FIREBASE_APP_ID_IOS \
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--release-notes "Build $FCI_BUILD_NUMBER - Environment: $ENV" \
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--groups "$FIREBASE_TESTER_GROUPS" \
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@@ -47,36 +62,48 @@ workflows:
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# =================================================================================
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client-app-base: &client-app-base
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name: Client App Base
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working_directory: apps/mobile-client
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working_directory: .
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instance_type: mac_mini_m2
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max_build_duration: 60
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environment:
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flutter: stable
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xcode: latest
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cocoapods: default
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artifacts:
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- apps/mobile/apps/client/build/app/outputs/flutter-apk/*.apk
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- apps/mobile/apps/client/build/ios/ipa/*.ipa
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- apps/mobile/apps/client/build/app/outputs/bundle/release/app-release.aab
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- /tmp/xcodebuild_logs/*.log
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- flutter_drive.log
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cache:
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cache_paths:
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- $HOME/.pub-cache
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- $FCI_BUILD_DIR/apps/mobile-client/build
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- $FCI_BUILD_DIR/apps/mobile-client/.dart_tool
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- $FCI_BUILD_DIR/apps/mobile/apps/client/build
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- $FCI_BUILD_DIR/apps/mobile/apps/client/.dart_tool
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# =================================================================================
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# Base workflow for staff_app
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# =================================================================================
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staff-app-base: &staff-app-base
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name: Staff App Base
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working_directory: apps/mobile-staff
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working_directory: .
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instance_type: mac_mini_m2
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max_build_duration: 60
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environment:
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flutter: stable
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xcode: latest
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cocoapods: default
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artifacts:
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- apps/mobile/apps/staff/build/app/outputs/flutter-apk/*.apk
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- apps/mobile/apps/staff/build/ios/ipa/*.ipa
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- apps/mobile/apps/staff/build/app/outputs/bundle/release/app-release.aab
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- /tmp/xcodebuild_logs/*.log
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- flutter_drive.log
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cache:
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cache_paths:
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- $HOME/.pub-cache
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- $FCI_BUILD_DIR/apps/mobile-staff/build
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- $FCI_BUILD_DIR/apps/mobile-staff/.dart_tool
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- $FCI_BUILD_DIR/apps/mobile/apps/staff/build
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- $FCI_BUILD_DIR/apps/mobile/apps/staff/.dart_tool
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# =================================================================================
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# Client App Workflows - Android
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