"use client"; import React, { useEffect, useRef, useState } from "react"; import dynamic from "next/dynamic"; import { motion, useMotionValue, useTransform, type MotionValue } from "framer-motion"; import gsap from "gsap"; import { ScrollTrigger } from "gsap/ScrollTrigger"; import { STAGES, N } from "./theme"; const StrategyCanvas = dynamic(() => import("./StrategyCanvas"), { ssr: false }); /** Center of each stage's scroll window (0…1). */ const CENTER = (i: number) => i / (N - 1); /** Persistent top rail: the 5 stages, current one highlighted. */ function StageRail({ active }: { active: number }) { return (
{STAGES.map((s, i) => { const state = i < active ? "done" : i === active ? "current" : "todo"; return ( {i > 0 && }
{i < active ? "✓" : s.n} {s.kicker}
); })}
); } /** A cross-fading glass content card pinned to one side, themed per stage. */ function StageCard({ i, scroll, side, active, children, }: { i: number; scroll: MotionValue; side: "left" | "right"; active: number; children: React.ReactNode; }) { const c = CENTER(i); // Window kept < the 0.25 per-stage span (5 stages) so two adjacent stage cards // never overlap — one stage's card is fully out before the next fades in. const opacity = useTransform(scroll, [c - 0.1, c - 0.05, c + 0.05, c + 0.1], [0, 1, 1, 0]); const y = useTransform(scroll, [c - 0.1, c - 0.05], [34, 0]); const s = STAGES[i]; // Only mount the card while its stage is active. if (active !== i) return null; return (
{s.n} {s.kicker}
{children}
); } /** * "Strategy" — a premium, Apple-keynote-style 3D scroll-storytelling section. * A single GSAP ScrollTrigger maps scroll to a normalized progress that drives * the R3F camera through five floating glass stages while DOM glass cards * cross-fade in lockstep. Pins via a self-managed fixed element (the site's * fixed header + an ancestor `overflow:hidden` break CSS sticky / GSAP pin). */ export default function StrategySection({ connected = false }: { connected?: boolean } = {}) { const containerRef = useRef(null); const progressRef = useRef(0); const scroll = useMotionValue(0); const [pinState, setPinState] = useState<"before" | "pinned" | "after">("before"); const [active, setActive] = useState(0); const [mountScene, setMountScene] = useState(false); const [sceneReady, setSceneReady] = useState(false); const [showLoader, setShowLoader] = useState(true); const [sceneActive, setSceneActive] = useState(false); const [isMobile, setIsMobile] = useState(false); const [reduced, setReduced] = useState(false); useEffect(() => { const mqMobile = window.matchMedia("(max-width: 767px)"); const mqReduce = window.matchMedia("(prefers-reduced-motion: reduce)"); const sync = () => { setIsMobile(mqMobile.matches); setReduced(mqReduce.matches); }; sync(); mqMobile.addEventListener("change", sync); mqReduce.addEventListener("change", sync); return () => { mqMobile.removeEventListener("change", sync); mqReduce.removeEventListener("change", sync); }; }, []); useEffect(() => { const el = containerRef.current; if (!el) return; const mountIo = new IntersectionObserver( (entries) => { if (entries.some((e) => e.isIntersecting)) { setMountScene(true); setSceneActive(true); mountIo.disconnect(); } }, { rootMargin: "70% 0px" }, ); const activeIo = new IntersectionObserver( (entries) => setSceneActive(entries.some((e) => e.isIntersecting)), { rootMargin: "10% 0px" }, ); mountIo.observe(el); activeIo.observe(el); return () => { mountIo.disconnect(); activeIo.disconnect(); }; }, []); useEffect(() => { const el = containerRef.current; if (!el) return; gsap.registerPlugin(ScrollTrigger); let lastPin: "before" | "pinned" | "after" = "before"; let lastActive = 0; const st = ScrollTrigger.create({ trigger: el, start: "top top", end: "bottom bottom", // Match Workflow 1's responsiveness (0.4) for consistent pacing across all // three workflows — 0.5 made the dolly feel slower / disconnected here. scrub: 0.4, invalidateOnRefresh: true, onUpdate: (self) => { const p = self.progress; progressRef.current = p; scroll.set(p); const ns = p <= 0.0002 ? "before" : p >= 0.9998 ? "after" : "pinned"; if (ns !== lastPin) { lastPin = ns; setPinState(ns); } const na = Math.round(p * (N - 1)); if (na !== lastActive) { lastActive = na; setActive(na); } }, }); const refresh = setTimeout(() => ScrollTrigger.refresh(), 120); return () => { clearTimeout(refresh); st.kill(); }; }, [scroll]); // Top-level safety fallback: if canvas does not report ready within 4 seconds of mounting, force it. useEffect(() => { if (!mountScene) return; const timer = setTimeout(() => { setSceneReady((ready) => { if (!ready) { console.warn("StrategySection: Scene readiness fallback triggered."); return true; } return ready; }); }, 4000); return () => clearTimeout(timer); }, [mountScene]); // Reliable loader cleanup: force showLoader(false) 300ms after sceneReady becomes true useEffect(() => { if (sceneReady) { const timer = setTimeout(() => { setShowLoader(false); }, 300); return () => clearTimeout(timer); } }, [sceneReady]); // Intro hint fades out as the journey begins. const introOpacity = useTransform(scroll, [0, 0.03, 0.06], [1, 1, 0]); // Persistent header fades in after the intro. const headerOpacity = useTransform(scroll, [0.02, 0.07], [0, 1]); return (
{mountScene && (
setSceneReady(true)} />
)} {showLoader && (
Loading strategy engine...
)} {/* Overlay mounts only once the section is pinned/activated — its content can never be seen during the approach ("before"), where the sticky sits at the top of the tall section near the previous workflow's seam. */} {pinState !== "before" && (
{/* Persistent header */}
MileTruth Strategy Engine
{/* Intro hint */} Scroll to follow the strategy {/* Side cards are now light text anchors — the 3D world carries the detail. Each: short title + one lead line + a couple of key chips. */} {/* STAGE 01 — INPUT (green) */}

Orders & fleet drivers enter the system

Orders are uploaded and matched against the available fleet, ready for assignment.

59 Orders 4 Drivers Fleet ready
{/* STAGE 02 — PARALLEL EXECUTION (purple) */}

Six strategies, evaluated in parallel

The AI runs every routing strategy at the same time — legacy baselines and MileTruth's unified engine.

EV Aware Multi Trip +4 more
{/* STAGE 03 — SMART OPTIMIZATION (blue) */}

Routes optimized & validated

Every route is solved for distance, then checked against battery range and service SLAs.

Optimize Battery SLA
{/* STAGE 04 — PERFORMANCE GRADING (orange) */}

Every strategy is scored

Each strategy is graded live on fulfillment, SLA compliance, efficiency and battery feasibility.

Grade A 88% Fulfillment 95% SLA
{/* STAGE 05 — STRATEGY COMPARISON (red, hero) */}

Happier fleet drivers. Higher fulfillment.

EV Aware wins — the best fulfillment with feasible, battery-safe routes for every fleet driver.

🏆 EV Aware 88% Score 52/59 Fulfilled
)}
); } const styles = ` /* Scroll length tuned for pacing: ~100vh per stage (was 144vh) so the 5 stages complete in noticeably less scrolling and the workflow feels tighter / faster. Stage cross-fade windows are progress-based (0…1), so they stay aligned. */ .dm-st { position: relative; height: 500vh; background: transparent; } .dm-st-sticky { position: absolute; top: 0; left: 0; width: 100%; height: 100vh; overflow: hidden; will-change: transform; transform: translateZ(0); backface-visibility: hidden; } .dm-st.is-pinned .dm-st-sticky { position: fixed; top: 0; left: 0; } .dm-st.is-after .dm-st-sticky { position: absolute; top: auto; bottom: 0; } .dm-st-card { position: absolute !important; inset: 20px !important; border-radius: 28px !important; overflow: hidden !important; background: radial-gradient(120% 100% at 50% 0%, #ffffff 0%, #eef1f6 60%, #e6eaf2 100%) !important; border: 1px solid rgba(15,23,42,0.08) !important; box-shadow: 0 30px 90px -34px rgba(15,23,42,0.4) !important; box-sizing: border-box !important; } @media (max-width: 767px) { .dm-st-card { inset: 10px !important; border-radius: 20px !important; } } /* Connected mode (inside Workflow 3): flatten the card's bottom so the Strategy content card below butts directly against it — same seam as Workflow 1 & 2. */ .dm-st.is-connected .dm-st-card { top: 20px !important; left: 20px !important; right: 20px !important; bottom: 0 !important; border-radius: 28px 28px 0 0 !important; border-bottom: none !important; /* Flush against the Strategy card below — drop the heavy downward shadow so it doesn't cast a dark band onto that card's top edge (the two read as one container). */ box-shadow: none !important; } @media (max-width: 767px) { .dm-st.is-connected .dm-st-card { top: 10px !important; left: 10px !important; right: 10px !important; bottom: 0 !important; border-radius: 20px 20px 0 0 !important; } } .dm-st-canvas { position: absolute; inset: 0; z-index: 1; opacity: 0; visibility: hidden; transition: opacity 0.25s cubic-bezier(0.22,1,0.36,1), visibility 0s linear 0.25s; } .dm-st-canvas.is-ready { opacity: 1; visibility: visible; transition-delay: 0s; } .dm-st-canvas canvas { display: block; } .dm-st-ui { position: absolute; inset: 0; z-index: 4; pointer-events: none; font-family: var(--font-space-grotesk), var(--font-manrope), system-ui, sans-serif; color: #0f172a; opacity: 0; visibility: hidden; transition: opacity 0.25s cubic-bezier(0.22,1,0.36,1), visibility 0s linear 0.25s; } .dm-st-ui.is-ready { opacity: 1; visibility: visible; transition-delay: 0s; } .dm-st-loader { position: absolute; top: 24px; left: 50%; transform: translateX(-50%); z-index: 6; display: flex; align-items: center; gap: 8px; background: rgba(15,23,42,0.85); border: 1px solid rgba(255,255,255,0.08); padding: 8px 14px; border-radius: 999px; backdrop-filter: blur(8px); -webkit-backdrop-filter: blur(8px); opacity: 1; pointer-events: none; animation: dmStLoaderFadeIn 0.2s ease both; transition: opacity 0.25s ease; } .dm-st-loader.is-hiding { opacity: 0; pointer-events: none; } .dm-st-loader__ring { width: 14px; height: 14px; border-radius: 50%; border: 2px solid rgba(255,255,255,0.2); border-top-color: #00E5FF; animation: dm-hiw-spin 0.8s linear infinite; box-sizing: border-box; } .dm-st-loader__text { font-family: var(--font-space-grotesk), var(--font-manrope), system-ui, sans-serif; color: #ffffff; font-size: 13.5px; font-weight: 500; opacity: 0.75; white-space: nowrap; } @keyframes dmStLoaderFadeIn { from { opacity: 0; } to { opacity: 1; } } @keyframes dm-hiw-spin { to { transform: rotate(360deg); } } /* ---- Persistent header: title + 5-stage rail ---- */ .dm-st-top { position: absolute; top: clamp(96px, 13vh, 128px); left: 0; right: 0; z-index: 5; display: flex; flex-direction: column; align-items: center; gap: 12px; padding: 0 16px; } .dm-st-eyebrow { display: inline-flex; align-items: center; gap: 8px; font-size: 11px; line-height: 1.35; letter-spacing: 0.28em; text-transform: uppercase; color: #475569; padding: 9px 18px; border-radius: 999px; background: rgba(255,255,255,0.72); border: 1px solid rgba(15,23,42,0.08); backdrop-filter: blur(10px); white-space: nowrap; } .dm-st-dot { width: 6px; height: 6px; border-radius: 50%; background: #6366f1; box-shadow: 0 0 10px #6366f1; } .dm-st-rail { display: flex; align-items: center; justify-content: center; flex-wrap: wrap; max-width: 980px; } .dm-st-rail__step { display: inline-flex; align-items: center; gap: 7px; padding: 5px 11px; border-radius: 999px; background: rgba(255,255,255,0.7); border: 1px solid rgba(15,23,42,0.08); backdrop-filter: blur(8px); transition: all 0.45s cubic-bezier(0.22,1,0.36,1); } .dm-st-rail__num { width: 18px; height: 18px; border-radius: 50%; display: inline-flex; align-items: center; justify-content: center; font-size: 10px; font-weight: 800; color: #64748b; background: rgba(15,23,42,0.06); } .dm-st-rail__title { font-size: 11px; font-weight: 600; letter-spacing: 0.02em; color: #64748b; white-space: nowrap; } .dm-st-rail__step.is-current { background: color-mix(in srgb, var(--c) 16%, white); border-color: var(--c); box-shadow: 0 0 22px -6px var(--c); } .dm-st-rail__step.is-current .dm-st-rail__num { background: var(--c); color: #fff; } .dm-st-rail__step.is-current .dm-st-rail__title { color: #0f172a; } .dm-st-rail__step.is-done .dm-st-rail__num { background: #22C55E; color: #fff; } .dm-st-rail__step.is-done .dm-st-rail__title { color: #334155; } .dm-st-rail__line { width: 14px; height: 1px; background: rgba(15,23,42,0.14); margin: 0 3px; transition: background 0.45s ease; } .dm-st-rail__line.is-on { background: var(--c, #22C55E); } .dm-st-scrollhint { position: absolute; bottom: clamp(26px, 6vh, 60px); left: 50%; transform: translateX(-50%); display: flex; flex-direction: column; align-items: center; gap: 8px; font-size: 12px; letter-spacing: 0.12em; color: #64748b; text-transform: uppercase; text-align: center; } .dm-st-arrow { font-size: 18px; animation: dmStBob 1.8s ease-in-out infinite; } @keyframes dmStBob { 0%,100% { transform: translateY(0); opacity: 0.5; } 50% { transform: translateY(6px); opacity: 1; } } /* ---- Per-stage glass content card ---- */ .dm-st-card-story { position: absolute; bottom: clamp(24px, 6vh, 64px); width: min(484px, 88vw); pointer-events: auto; will-change: opacity, transform; padding: 20px 22px; border-radius: 20px; background: rgba(255,255,255,0.94); border: 1px solid rgba(15,23,42,0.08); /* backdrop blur removed — card cross-fades/translates per scroll-stage; blur was the heaviest per-frame cost on this section. Near-opaque white keeps the glass look. */ border-top: 3px solid var(--c); box-shadow: 0 28px 70px -34px rgba(15,23,42,0.5); } .dm-st-card-story.is-left { left: clamp(18px, 5vw, 72px); } .dm-st-card-story.is-right { right: clamp(18px, 5vw, 72px); } .dm-st-card-story__head { display: flex; align-items: center; gap: 10px; margin-bottom: 10px; } .dm-st-pillar__num { font-size: 12px; font-weight: 800; letter-spacing: 0.1em; color: #fff; background: var(--c); border-radius: 7px; padding: 3px 8px; } .dm-st-pillar__kicker { font-size: clamp(11px, 1.1vw, 13px); font-weight: 700; letter-spacing: 0.16em; text-transform: uppercase; color: var(--c); } .dm-st .dm-st-pillar__title { margin: 0 0 14px !important; padding: 0 !important; color: #0f172a !important; font-weight: 700 !important; text-transform: none !important; letter-spacing: -0.015em !important; font-size: clamp(18px, 2vw, 26px) !important; line-height: 1.16 !important; } .dm-st .dm-st-pillar__title--hero { font-size: clamp(22px, 2.6vw, 34px) !important; background: linear-gradient(90deg, #C01227, #E2354A) !important; -webkit-background-clip: text !important; background-clip: text !important; -webkit-text-fill-color: transparent !important; } .dm-st-foot { margin: 12px 0 0; font-size: clamp(12px, 1.1vw, 13.5px); line-height: 1.5; color: #475569; display: flex; align-items: center; gap: 8px; } .dm-st-livedot { width: 8px; height: 8px; border-radius: 50%; background: var(--c); box-shadow: 0 0 0 0 var(--c); animation: dmStPulse 1.8s ease-out infinite; } @keyframes dmStPulse { 0% { box-shadow: 0 0 0 0 color-mix(in srgb, var(--c) 55%, transparent); } 100% { box-shadow: 0 0 0 9px transparent; } } /* In-scene 3D labels (drei ) — crisp glass chips floating in the WebGL scene */ .dm-st3d-file, .dm-st3d-count, .dm-st3d-ai, .dm-st3d-chip { font-family: var(--font-space-grotesk), var(--font-manrope), system-ui, sans-serif; pointer-events: none; user-select: none; white-space: nowrap; transition: opacity 0.2s linear; } .dm-st3d-file, .dm-st3d-ai { display: inline-flex; align-items: center; gap: 6px; font-size: 13px; font-weight: 700; color: #0f172a; background: rgba(255,255,255,0.88); border: 1px solid rgba(34,197,94,0.4); border-radius: 999px; padding: 6px 13px; box-shadow: 0 8px 22px -12px rgba(34,197,94,0.7); backdrop-filter: blur(8px); } .dm-st3d-count { font-size: 15px; font-weight: 800; color: #0f172a; background: rgba(255,255,255,0.9); border: 1px solid rgba(34,197,94,0.45); border-radius: 12px; padding: 6px 14px; box-shadow: 0 10px 26px -12px rgba(34,197,94,0.8); backdrop-filter: blur(8px); } .dm-st3d-count span { color: #16a34a; font-size: 19px; } .dm-st3d-chip { display: inline-flex; align-items: center; gap: 8px; background: rgba(255,255,255,0.92); border: 1px solid rgba(34,197,94,0.4); border-radius: 12px; padding: 6px 11px; box-shadow: 0 10px 26px -14px rgba(15,23,42,0.7); backdrop-filter: blur(8px); } .dm-st3d-chip__ico { font-size: 17px; } .dm-st3d-chip__txt { display: flex; flex-direction: column; line-height: 1.15; } .dm-st3d-chip__txt b { font-size: 12.5px; font-weight: 800; color: #0f172a; } .dm-st3d-chip__txt { font-size: 10.5px; color: #475569; } /* Generic themed 3D chips (stages 02–05) — colour comes from --tc per element */ .dm-st3d-tag, .dm-st3d-score { font-family: var(--font-space-grotesk), var(--font-manrope), system-ui, sans-serif; pointer-events: none; user-select: none; white-space: nowrap; transition: opacity 0.2s linear; } .dm-st3d-tag { display: inline-flex; align-items: center; gap: 5px; font-size: 12px; font-weight: 700; color: #0f172a; background: rgba(255,255,255,0.9); border: 1px solid color-mix(in srgb, var(--tc, #8B5CF6) 55%, white); border-radius: 999px; padding: 5px 11px; box-shadow: 0 8px 20px -12px var(--tc, #8B5CF6); backdrop-filter: blur(8px); } .dm-st3d-tag b { font-weight: 800; color: var(--tc, #0f172a); } .dm-st3d-tag.is-u { background: color-mix(in srgb, var(--tc) 14%, white); border-color: var(--tc); } .dm-st3d-tag.is-muted { opacity: 0.82; border-style: dashed; } .dm-st3d-tag.is-win { border-color: var(--tc); box-shadow: 0 10px 26px -10px var(--tc); } .dm-st3d-score { display: inline-flex; align-items: center; gap: 6px; font-size: 13px; font-weight: 700; color: #0f172a; background: rgba(255,255,255,0.92); border: 1px solid color-mix(in srgb, var(--tc, #0f172a) 45%, white); border-radius: 12px; padding: 6px 13px; box-shadow: 0 10px 26px -12px var(--tc, #0f172a); backdrop-filter: blur(8px); } .dm-st3d-score b { font-size: 16px; font-weight: 800; color: var(--tc, #0f172a); } .dm-st3d-score.is-win { border-color: var(--tc); } /* Light side-card anchor — the 3D world now carries the detail */ .dm-st-anchor__lead { margin: 0 0 14px; font-size: clamp(13px, 1.2vw, 15px); line-height: 1.55; color: #475569; } .dm-st-anchor__chips { display: flex; flex-wrap: wrap; gap: 8px; } .dm-st-anchor__chip { font-size: 12px; font-weight: 700; color: #334155; padding: 6px 12px; border-radius: 999px; background: color-mix(in srgb, var(--c) 9%, white); border: 1px solid color-mix(in srgb, var(--c) 30%, white); } .dm-st-anchor__chip--win { color: #fff; background: linear-gradient(90deg, #C01227, #E2354A); border-color: transparent; } /* In-world Command Center KPI card + Winner card (drei , faded by proximity) */ .dm-st3d-kpi, .dm-st3d-winner3d { font-family: var(--font-space-grotesk), var(--font-manrope), system-ui, sans-serif; pointer-events: none; user-select: none; transition: opacity 0.2s linear; } .dm-st3d-kpi { display: flex; flex-direction: column; gap: 5px; width: 132px; padding: 9px 12px; border-radius: 12px; background: rgba(255,255,255,0.95); border: 1px solid color-mix(in srgb, var(--tc, #F59E0B) 40%, white); box-shadow: 0 10px 26px -14px var(--tc, #F59E0B); backdrop-filter: blur(8px); } .dm-st3d-kpi__n { font-size: 10.5px; font-weight: 700; letter-spacing: 0.04em; text-transform: uppercase; color: #64748b; } .dm-st3d-kpi__v { font-size: 24px; font-weight: 800; color: #0f172a; line-height: 1; } .dm-st3d-kpi__v i { font-size: 14px; font-weight: 700; color: var(--tc, #F59E0B); font-style: normal; margin-left: 1px; } .dm-st3d-kpi__bar { height: 6px; border-radius: 999px; background: rgba(15,23,42,0.08); overflow: hidden; } .dm-st3d-kpi__bar i { display: block; height: 100%; border-radius: 999px; background: var(--tc, #F59E0B); } .dm-st3d-winner3d { display: flex; flex-direction: column; gap: 3px; width: 184px; padding: 13px 15px; border-radius: 14px; background: rgba(255,255,255,0.96); border: 1px solid rgba(192,18,39,0.4); box-shadow: 0 16px 40px -16px rgba(192,18,39,0.6); backdrop-filter: blur(8px); } .dm-st3d-winner3d__top { font-size: 10.5px; font-weight: 800; letter-spacing: 0.1em; text-transform: uppercase; color: #C01227; } .dm-st3d-winner3d__name { font-size: 26px; font-weight: 800; color: #0f172a; letter-spacing: -0.02em; line-height: 1.05; margin-bottom: 4px; } .dm-st3d-winner3d__row { font-size: 12px; color: #475569; } .dm-st3d-winner3d__row b { color: #C01227; font-weight: 800; margin-right: 4px; } @media (max-width: 1000px) { .dm-st-rail__title { display: none; } .dm-st-rail__step { padding: 5px 7px; } .dm-st-rail__line { width: 9px; } } @media (max-width: 767px) { .dm-st { height: 420vh; } /* Full-width, bottom-anchored story card. Bound its height to the viewport and let it scroll internally so a tall stage card (Command Center / Winner) can never be clipped off the top of a short phone screen — the active workflow state always stays fully visible. */ .dm-st-card-story { left: 0 !important; right: 0 !important; margin: 0 auto; width: calc(100% - 28px); bottom: clamp(18px, 4vh, 40px); padding: 15px 16px; max-height: 52vh; overflow-y: auto; -webkit-overflow-scrolling: touch; overscroll-behavior: contain; } } @media (prefers-reduced-motion: reduce) { .dm-st-arrow { animation: none !important; } } `;