export const easeInOutCubic = (t) => {
  return t < 0.5 ? 4 * t * t * t : 1 - Math.pow(-2 * t + 2, 3) / 2
}

export const easeOutQuad = (t) => {
  return t * (2 - t)
}

export const easeInQuad = (t) => {
  return t * t
}

export const easeOutCubic = (t) => {
  return 1 - Math.pow(1 - t, 3)
}
