Miler rider app: surface system, visible design language, backend lifecycle
Design system - MilerSurface ladder (canvas → working → raised → floating) with MilerPanel as layer 1; canvas moved to #DEE3EA so white separates at 1.290:1. - Visible vocabulary applied across Home, Deliveries, Activity, Account and the sheets: hero heads (tabular numeral + small caption, clamped at 1.3x), canvas wells for anything that opens, small filled tags for shelf labels, demoted placeholders. Recorded in DESIGN_SYSTEM.md §6. - One icon family: 222 Material glyphs migrated to Lucide; none left outside lib/xpress. - Colour semantics corrected: amber only for what is genuinely owed, brand red reserved for the live stop, disabled primaries go neutral rather than pale. Data and lifecycle - lib/data/lifecycle.dart reads mutations for what they prove; route_order.dart makes admin sequence the single ordering authority; service_day.dart, and stop_area.dart rewritten against live Coimbatore addresses (digit-token stripping, city stoplist, street suffixes, stammer collapse). - countLabel states the load once, in bags. Testing - 1440 tests passing; golden shot harnesses for Home, Deliveries, Activity, sheets and verify, with test/failures/ now gitignored (diff debris). - New pins: home_gutter_test, stop_area_test, plus updated structural bounds. Note: this commit also carries pre-existing working-tree deletions that were present before this work (API_SPEC.md, README.md, demo test fixtures). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -131,7 +131,6 @@ class LogController extends GetxController {
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final List<String> remaining = [];
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bool anySuccess = false;
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for (final itemStr in queue) {
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try {
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final Map<String, dynamic> item = jsonDecode(itemStr);
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