One Touch, and a pickup map worth the name

Two ways to book the same parcel, and the difference said where the
choice is made rather than in a paragraph about it.

ONE TOUCH is the sphere: a state, a district, a window, and nothing
else. The door, the recipient and the weight go out omitted, which the
contract already treats as "not added yet" - the Miler writes them down
standing at the address with the parcel in hand, which is the only
moment anybody knows them.

The pick/drop form under it is the other way in. PICKUP already carries
the detected address; DROP is the only row with a question on it, and
it asks for the full door - once per destination - before the window.
Captions rather than an explainer: "Just a city and a time" under the
sphere, "Enter the full address yourself" on the row.

The pickup screen is a map screen now instead of a screen with a map on
it. Full-bleed basemap, pin nailed to the centre, floating search and
back, and a fixed sheet carrying what the pin resolved to. The
collect-from sheet can hand off to it and carry the pin back.

Also:

* Home reads what-is-running, then the one gesture, then the form. The
  live card lost its courier row and half its height.
* The sphere turns inside out on press - white floods from the centre
  and the word inverts through the clip, not by tween - and bounces
  back on release.
* Order IDs copy, on Orders and on tracking.
* Tracking says PICKUP and DROP with an arrow between them, carries the
  reference at the foot of the card it identifies, and shows every
  timing exactly once.
* The wordmark bar is gone from all three roots; Orders and Account had
  no SafeArea under it, so their titles were sitting under the notch.

flutter analyze: clean. flutter test: 90 passing.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01EqVJPB9B4QuieZnBAAKgYQ
This commit is contained in:
2026-09-24 15:59:06 +05:30
parent 86b6af48c2
commit 8956e818a4
42 changed files with 2059 additions and 956 deletions

View File

@@ -81,8 +81,8 @@ class _TabBar extends StatelessWidget {
(label: 'Account', icon: LucideIcons.userRound),
];
static const double _slot = 62;
static const double _height = 58;
static const double _slot = 74;
static const double _height = 62;
@override
Widget build(BuildContext context) {
@@ -161,30 +161,30 @@ class _TabButtonState extends State<_TabButton> {
onTapCancel: () => setState(() => _down = false),
onTap: widget.onTap,
child: AnimatedScale(
scale: _down ? 0.9 : 1,
scale: _down ? 0.88 : 1,
duration: DmMotion.fast,
curve: DmMotion.ease,
child: Center(
child: AnimatedContainer(
duration: DmMotion.base,
curve: DmMotion.ease,
width: 42,
height: 42,
alignment: Alignment.center,
decoration: BoxDecoration(
color: selected ? DmColors.brandSoft : Colors.transparent,
borderRadius: DmRadius.all(DmRadius.sm),
),
child: AnimatedScale(
// A shade of overshoot as the tint arrives under it, so the
// two read as one gesture rather than as a glyph that
// recolours when a rectangle happens to appear behind it.
scale: selected ? 1.06 : 1,
duration: DmMotion.slow,
curve: DmMotion.glide,
// ── Colour alone ──
//
// The glyph sat in a `brandSoft` rounded square, which made the
// selected tab the only filled object in a bar whose whole job is
// to recede. The reference marks it with the brand and nothing
// else, and with three glyphs in a white pill that is unambiguous
// — there is only one coloured thing on the bar.
//
// It arrives with a shade of overshoot, so the tab reacts to the
// press rather than recolouring after it.
child: AnimatedScale(
scale: selected ? 1.08 : 1,
duration: DmMotion.slow,
curve: DmMotion.glide,
child: AnimatedContainer(
duration: DmMotion.base,
curve: DmMotion.ease,
child: Icon(
widget.icon,
size: 21,
size: 23,
color: selected ? DmColors.brand : DmColors.ink4,
),
),