- internal/assignment: GEORADIUS miler assignment with retry/escalation, customer-side provider scoring, FCM notifications on assign - internal/notify: Firebase Admin SDK (FCM) client initialisation - internal/ws: WebSocket handlers for live parcel tracking and customer↔miler chat - middlewares: city gate (pincode prefix validation), internal API key auth, WebSocket JWT auth - controllers: InternalNotify + InternalReassign for machine-to-machine calls; pricing helpers wired into CreateCustomerBooking and CreateCRMBooking - routes: /internal/*, /ws/bookings/:id/track, /ws/bookings/:id/chat - models/users, models/doormile_pricing: new fields for device tokens, assignment state, pricing bands - seed_data.sql: initial pricing seed rows .env and Firebase service-account JSON intentionally excluded. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
272 lines
7.4 KiB
Go
272 lines
7.4 KiB
Go
package ws
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import (
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"encoding/json"
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"fmt"
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"strconv"
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"sync"
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"time"
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"doormile/db"
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"doormile/models"
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"doormile/utils"
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"github.com/gofiber/websocket/v2"
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)
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// chatMessage is the JSON frame broadcast to the receiving participant.
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type chatMessage struct {
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Sender string `json:"sender"`
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Message string `json:"message"`
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Timestamp string `json:"timestamp"`
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}
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// chatConn wraps a single WebSocket connection with a write mutex so concurrent
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// senders (broadcast from the other peer, poller close) never interleave frames.
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type chatConn struct {
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conn *websocket.Conn
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mu sync.Mutex
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}
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func (cc *chatConn) send(data []byte) {
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cc.mu.Lock()
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defer cc.mu.Unlock()
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cc.conn.WriteMessage(websocket.TextMessage, data) //nolint:errcheck — best-effort delivery
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}
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func (cc *chatConn) close() {
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cc.mu.Lock()
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defer cc.mu.Unlock()
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cc.conn.Close() //nolint:errcheck
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}
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// chatRoom holds at most two named slots: "customer" and "miler".
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// All slot mutations are protected by mu.
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type chatRoom struct {
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bookingID int
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mu sync.Mutex
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slots map[string]*chatConn
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closeOnce sync.Once // ensures shutdown() body runs exactly once
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closeCh chan struct{} // closed by shutdown()
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pollerOnce sync.Once // ensures exactly one status-poller goroutine per room
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}
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// rooms is the process-wide registry of active chat rooms, keyed by bookingID.
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var rooms sync.Map // map[int]*chatRoom
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// ChatHandler is the WebSocket handler for the ephemeral per-booking chat room.
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//
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// Route: GET /ws/bookings/:bookingid/chat
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// Params: role=customer|miler (query)
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// token=<JWT> (query, validated by WsChatAuth middleware)
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//
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// At most two participants (one customer, one miler) may occupy a room.
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// Messages received from one participant are forwarded to the other.
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// The room closes automatically when the booking reaches a terminal status.
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func ChatHandler(c *websocket.Conn) {
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bookingID, err := strconv.Atoi(c.Params("bookingid"))
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if err != nil {
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sendError(c, "invalid booking ID")
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return
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}
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role := c.Query("role")
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if role != "customer" && role != "miler" {
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sendError(c, "role must be 'customer' or 'miler'")
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return
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}
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// Verify the booking exists before letting anyone into the room.
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var booking models.PickupBooking
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if err := db.DB.First(&booking, bookingID).Error; err != nil {
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sendError(c, "booking not found")
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return
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}
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if isTerminalStatus(booking.Status) {
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sendError(c, "chat is closed — booking is already completed")
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return
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}
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room, err := joinRoom(bookingID, role, c)
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if err != nil {
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sendError(c, err.Error())
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return
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}
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defer room.leave(role)
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utils.Info("WS/Chat: participant joined", "booking_id", bookingID, "role", role)
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// Block here reading client messages. Exits on client disconnect or room close.
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for {
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_, raw, err := c.ReadMessage()
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if err != nil {
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break
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}
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room.broadcast(role, string(raw))
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}
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utils.Info("WS/Chat: participant left", "booking_id", bookingID, "role", role)
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}
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// ─── Room lifecycle ───────────────────────────────────────────────────────────
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// joinRoom finds or creates the room for bookingID, registers the connection in
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// the given role slot, and starts the booking-status poller on first join.
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// Returns an error if the slot is already occupied or the room is shutting down.
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func joinRoom(bookingID int, role string, c *websocket.Conn) (*chatRoom, error) {
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val, _ := rooms.LoadOrStore(bookingID, &chatRoom{
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bookingID: bookingID,
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slots: make(map[string]*chatConn),
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closeCh: make(chan struct{}),
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})
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room := val.(*chatRoom)
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room.mu.Lock()
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defer room.mu.Unlock()
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// If shutdown already started (e.g., race with a closing poller), reject.
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select {
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case <-room.closeCh:
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return nil, fmt.Errorf("chat room is closed")
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default:
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}
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if _, exists := room.slots[role]; exists {
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return nil, fmt.Errorf("%s is already connected to this room", role)
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}
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room.slots[role] = &chatConn{conn: c}
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// Start the status poller the first time any participant joins.
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room.pollerOnce.Do(func() { go room.pollBookingStatus() })
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return room, nil
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}
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// leave removes the participant from the room and shuts the room down if empty.
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// Called via defer in ChatHandler — safe even after a force-close.
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func (r *chatRoom) leave(role string) {
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r.mu.Lock()
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delete(r.slots, role)
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isEmpty := len(r.slots) == 0
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r.mu.Unlock()
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if isEmpty {
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r.shutdown()
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}
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}
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// broadcast wraps the raw text in a chatMessage frame and sends it to every
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// participant other than the sender.
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func (r *chatRoom) broadcast(senderRole, text string) {
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frame := chatMessage{
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Sender: senderRole,
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Message: text,
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Timestamp: time.Now().UTC().Format(time.RFC3339),
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}
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data, err := json.Marshal(frame)
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if err != nil {
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return
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}
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r.mu.Lock()
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targets := make([]*chatConn, 0, 1)
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for role, cc := range r.slots {
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if role != senderRole {
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targets = append(targets, cc)
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}
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}
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r.mu.Unlock()
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for _, cc := range targets {
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cc.send(data)
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}
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}
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// shutdown closes the done channel and removes the room from the global registry.
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// Protected by closeOnce — safe to call from both the poller and connection handlers.
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func (r *chatRoom) shutdown() {
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r.closeOnce.Do(func() {
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close(r.closeCh)
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rooms.Delete(r.bookingID)
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utils.Info("WS/Chat: room removed from registry", "booking_id", r.bookingID)
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})
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}
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// forceClose closes every open WebSocket connection then shuts the room down.
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// Called by the status poller when the booking reaches a terminal status.
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// Each handler's c.ReadMessage() will return an error, causing it to break
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// its read loop and call room.leave() — which hits shutdown() again (no-op).
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func (r *chatRoom) forceClose() {
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r.mu.Lock()
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conns := make([]*chatConn, 0, len(r.slots))
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for _, cc := range r.slots {
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conns = append(conns, cc)
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}
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r.mu.Unlock()
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for _, cc := range conns {
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cc.close()
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}
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r.shutdown()
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}
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// ─── Status poller ────────────────────────────────────────────────────────────
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// pollBookingStatus runs in a goroutine for the room's lifetime.
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// Every 5 s it reloads the booking; when it hits a terminal status it publishes
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// the NATS event, force-closes all connections, and exits.
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func (r *chatRoom) pollBookingStatus() {
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t := time.NewTicker(5 * time.Second)
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defer t.Stop()
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for {
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select {
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case <-r.closeCh:
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return
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case <-t.C:
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var booking models.PickupBooking
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if err := db.DB.First(&booking, r.bookingID).Error; err != nil {
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continue
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}
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if isTerminalStatus(booking.Status) {
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utils.Info("WS/Chat: closing room — booking reached terminal status",
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"booking_id", r.bookingID,
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"status", booking.Status,
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)
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publishChatRoomClosed(r.bookingID)
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r.forceClose()
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return
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}
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}
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}
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}
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// publishChatRoomClosed publishes a NATS event so downstream services know the
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// chat session has ended. Non-fatal — logs a warning on failure.
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func publishChatRoomClosed(bookingID int) {
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if db.Js == nil {
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return
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}
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payload := map[string]interface{}{
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"booking_id": bookingID,
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"closed_at": time.Now().UnixMilli(),
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}
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data, err := json.Marshal(payload)
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if err != nil {
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return
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}
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subject := fmt.Sprintf("chat.room.closed.%d", bookingID)
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if _, err := db.Js.Publish(subject, data); err != nil {
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utils.Warn("WS/Chat: failed to publish room-closed event",
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"booking_id", bookingID,
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"error", err,
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)
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}
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}
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