Files
doormile_backend/internal/assignment/queue.go

380 lines
12 KiB
Go

package assignment
import (
"encoding/json"
"os"
"strconv"
"strings"
"time"
"doormile/db"
"doormile/utils"
nats "github.com/nats-io/nats.go"
)
// Assignment retries used to live in a bare goroutine: five attempts, two
// minutes apart, held together by time.Sleep. That is roughly ten minutes of
// state kept only in one pod's memory. Any restart — a deploy, an OOM kill, a
// node drain — silently dropped every retry in flight, and nothing recorded
// that it had happened. The booking simply stayed unassigned forever.
//
// The retry now lives in JetStream. One message per booking is published to
// ASSIGNMENTS; a durable consumer performs a single attempt per delivery and
// NAKs with a delay when no miler is available, so JetStream owns the waiting
// and the redelivery count. A pod dying mid-wait costs nothing: the message is
// still on the server and another replica picks it up.
const (
subjectAssignmentRequested = "booking.assignment_requested"
assignmentDurable = "assignment-worker"
assignmentStream = "ASSIGNMENTS"
// Must exceed the time a single attempt takes. An attempt does a Redis
// GEOSEARCH plus the AI call to routemate, which is capped at 5s, so 60s is
// generous. This is unrelated to retryDelay, which is how long JetStream
// waits after a NAK before redelivering.
assignmentAckWait = 60 * time.Second
)
// assignmentKind distinguishes the two entry points, which differ only in which
// single-attempt function they call.
const (
kindCustomer = "customer"
kindExpress = "express"
)
type assignmentRequest struct {
BookingID int `json:"booking_id"`
Kind string `json:"kind"`
// Extended retry. One "round" is one JetStream message with up to
// maxRetries deliveries (~8 minutes). A round that ends with no miler
// found re-queues the booking as a new round, until the retry window
// runs out. All three are omitempty so messages already on the stream
// (published before this field existed) still decode: they are treated
// as round 1 and their window starts when first seen.
FirstQueuedAt int64 `json:"first_queued_at,omitempty"` // unix seconds, first enqueue
Round int `json:"round,omitempty"` // 1-based
NotBefore int64 `json:"not_before,omitempty"` // unix seconds; wait until then before attempting
}
// ---- Extended retry --------------------------------------------------------
//
// Auto-assignment used to give up for good after one round — 5 attempts over
// ~8 minutes. A booking created while every nearby rider was full, on a
// break, or not yet broadcasting GPS then sat in pending_pickup forever, even
// after riders freed up minutes later: nothing ever looked at it again, and
// nothing on the booking said so. That is how DM-664517 got stuck.
//
// Now a failed round re-queues the booking and keeps trying every
// extendedRetryDelay until the retry window closes (default 2h, env
// ASSIGNMENT_RETRY_WINDOW_MINUTES). Each attempt re-reads the booking and
// stops as soon as it is cancelled or has a rider — including one assigned by
// hand — so a manual assignment ends the loop.
//
// maxRetries is deliberately NOT raised to get this. It is also the durable
// consumer's MaxDeliver, which is stored on the NATS server; subscribing with
// a different value fails ("subscribe failed") and the worker would then stop
// assigning anything at all. Re-queuing new rounds keeps the consumer config
// identical.
//
// booking.assignment_failed still fires once, at the end of the FIRST round,
// exactly when it did before — the DispatchAgent and ops alerting keep their
// timing and aren't sent a duplicate for every later round.
const (
extendedRetryDelay = 5 * time.Minute
defaultRetryWindowMinutes = 120
)
// retryWindow reads ASSIGNMENT_RETRY_WINDOW_MINUTES per call, like
// maxActiveBookings, so it can be tuned without a redeploy. 0 restores the old
// single-round behaviour; a non-numeric or negative value falls back to the
// default rather than disabling retries by typo.
func retryWindow() time.Duration {
if v := strings.TrimSpace(os.Getenv("ASSIGNMENT_RETRY_WINDOW_MINUTES")); v != "" {
if n, err := strconv.Atoi(v); err == nil && n >= 0 {
return time.Duration(n) * time.Minute
}
utils.Warn("ASSIGNMENT_RETRY_WINDOW_MINUTES is not a non-negative integer, using the default",
"value", v, "default_minutes", defaultRetryWindowMinutes)
}
return defaultRetryWindowMinutes * time.Minute
}
// withinRetryWindow reports whether another round may start now.
func withinRetryWindow(firstQueuedAt int64, now time.Time) bool {
if firstQueuedAt == 0 {
return true
}
return now.Sub(time.Unix(firstQueuedAt, 0)) < retryWindow()
}
// requeueNextRound publishes the booking as a new round that waits
// extendedRetryDelay before its first attempt. Returns false when it could not
// be queued (JetStream down or publish error) — the caller then gives up as
// the old code did, rather than dropping it silently.
func requeueNextRound(req assignmentRequest, now time.Time) bool {
if db.Js == nil {
return false
}
next := req
if next.FirstQueuedAt == 0 {
next.FirstQueuedAt = now.Unix()
}
if next.Round < 1 {
next.Round = 1
}
next.Round++
next.NotBefore = now.Add(extendedRetryDelay).Unix()
data, err := json.Marshal(next)
if err != nil {
utils.Error("Assignment: marshal next round failed", "booking_id", req.BookingID, "error", err)
return false
}
if _, err := db.Js.Publish(subjectAssignmentRequested, data); err != nil {
utils.Error("Assignment: publish next round failed", "booking_id", req.BookingID, "error", err)
return false
}
utils.Warn("Assignment: no miler this round, retrying later",
"booking_id", req.BookingID,
"next_round", next.Round,
"retry_in", extendedRetryDelay.String(),
)
return true
}
// enqueue publishes an assignment request, falling back to the old in-process
// retry loop when JetStream is unavailable.
//
// The fallback matters: assignment is how a booking reaches a rider, so it must
// not become dependent on the event bus being up. A NATS outage should make
// retries non-durable again, which is what we had before, not stop bookings
// being assigned at all.
func enqueue(bookingID int, kind string) {
if db.Js == nil {
utils.Warn("Assignment: JetStream unavailable, retrying in-process",
"booking_id", bookingID, "kind", kind)
runInline(bookingID, kind)
return
}
data, err := json.Marshal(assignmentRequest{
BookingID: bookingID,
Kind: kind,
FirstQueuedAt: time.Now().Unix(),
Round: 1,
})
if err != nil {
utils.Error("Assignment: marshal failed, retrying in-process",
"booking_id", bookingID, "error", err)
runInline(bookingID, kind)
return
}
if _, err := db.Js.Publish(subjectAssignmentRequested, data); err != nil {
utils.Error("Assignment: publish failed, retrying in-process",
"booking_id", bookingID, "error", err)
runInline(bookingID, kind)
return
}
utils.Info("Assignment: queued", "booking_id", bookingID, "kind", kind)
}
// attemptOnce runs exactly one assignment attempt for either entry point.
func attemptOnce(bookingID int, kind string) (bool, error) {
if kind == kindCustomer {
return tryCustomerAssign(bookingID)
}
return tryAssign(bookingID)
}
// StartAssignmentWorker consumes queued assignment requests. Safe to run on
// every replica: they share one durable consumer, so JetStream hands each
// message to exactly one of them.
func StartAssignmentWorker() {
defer func() {
if r := recover(); r != nil {
utils.Error("AssignmentWorker: panic recovered, restarting", "error", r)
time.Sleep(5 * time.Second)
go StartAssignmentWorker()
}
}()
if db.Js == nil {
utils.Warn("AssignmentWorker: JetStream unavailable, worker not started")
return
}
sub, err := db.Js.PullSubscribe(
subjectAssignmentRequested,
assignmentDurable,
nats.BindStream(assignmentStream),
nats.AckWait(assignmentAckWait),
nats.MaxDeliver(maxRetries),
)
if err != nil {
utils.Error("AssignmentWorker: subscribe failed", "error", err)
return
}
utils.Info("AssignmentWorker: running",
"subject", subjectAssignmentRequested, "max_attempts", maxRetries)
for {
msgs, err := sub.Fetch(5, nats.MaxWait(5*time.Second))
if err != nil {
if err == nats.ErrTimeout {
continue
}
utils.Warn("AssignmentWorker: fetch error", "error", err)
time.Sleep(time.Second)
continue
}
for _, msg := range msgs {
handleAssignmentMessage(msg)
}
}
}
func handleAssignmentMessage(msg *nats.Msg) {
defer func() {
if r := recover(); r != nil {
utils.Error("AssignmentWorker: panic in handler", "error", r)
_ = msg.NakWithDelay(retryDelay)
}
}()
var req assignmentRequest
if err := json.Unmarshal(msg.Data, &req); err != nil {
utils.Error("AssignmentWorker: invalid payload, dropping", "error", err)
_ = msg.Term()
return
}
// A later round waits before its first attempt. JetStream has no delayed
// publish, so the wait is a NAK — it uses one of the round's deliveries,
// leaving maxRetries-1 attempts, which is fine at this cadence.
if req.NotBefore > 0 {
if wait := time.Until(time.Unix(req.NotBefore, 0)); wait > time.Second {
_ = msg.NakWithDelay(wait)
return
}
}
// NumDelivered counts this delivery, so it runs 1..maxRetries.
attempt := 1
if md, err := msg.Metadata(); err == nil {
attempt = int(md.NumDelivered)
}
utils.Info("AssignmentWorker: attempting assignment",
"booking_id", req.BookingID, "kind", req.Kind, "attempt", attempt)
done, err := attemptOnce(req.BookingID, req.Kind)
if err != nil {
utils.Error("AssignmentWorker: attempt error",
"booking_id", req.BookingID, "attempt", attempt, "error", err)
} else if done {
_ = msg.Ack()
return
}
// Last delivery of this round: JetStream will not redeliver past
// MaxDeliver, so what happens next is decided here. Ack rather than Nak so
// the message is not left to expire silently.
if attempt >= maxRetries {
round := req.Round
if round < 1 {
round = 1
}
if round == 1 {
utils.Error("AssignmentWorker: NO_MILER_AVAILABLE — first round exhausted",
"booking_id", req.BookingID, "attempts", attempt)
publishAssignmentFailed(req.BookingID, reasonNoMilerAvailable)
}
// Only "no miler found" earns another round. A hard error (booking
// gone, no pickup coordinates) won't fix itself by waiting.
now := time.Now()
if err == nil && withinRetryWindow(req.FirstQueuedAt, now) && requeueNextRound(req, now) {
_ = msg.Ack()
return
}
utils.Error("AssignmentWorker: NO_MILER_AVAILABLE — giving up",
"booking_id", req.BookingID,
"rounds", round,
"retry_window", retryWindow().String(),
"last_error", err,
)
_ = msg.Ack()
return
}
delay := retryDelay
if req.Round > 1 {
delay = extendedRetryDelay
}
utils.Warn("AssignmentWorker: no eligible miler, will retry",
"booking_id", req.BookingID,
"round", req.Round,
"attempt", attempt,
"remaining", maxRetries-attempt,
"retry_in", delay.String(),
)
_ = msg.NakWithDelay(delay)
}
// runInline is the pre-JetStream behaviour, kept only as the fallback path when
// the event bus is down. It holds its retries in memory and does not survive a
// restart — which is exactly the weakness the queue exists to fix.
func runInline(bookingID int, kind string) {
firstQueuedAt := time.Now().Unix()
failurePublished := false
for attempt := 1; ; attempt++ {
if attempt > 1 {
if attempt <= maxRetries {
time.Sleep(retryDelay)
} else {
time.Sleep(extendedRetryDelay)
}
}
utils.Info("Assignment(inline): attempting", "booking_id", bookingID, "attempt", attempt)
done, err := attemptOnce(bookingID, kind)
if err != nil {
// Same rule as the queue: a hard error doesn't earn the extended
// window, but it still gets the original first-round attempts.
utils.Error("Assignment(inline): attempt error",
"booking_id", bookingID, "attempt", attempt, "error", err)
if attempt >= maxRetries {
break
}
continue
}
if done {
return
}
if attempt == maxRetries && !failurePublished {
utils.Error("Assignment(inline): NO_MILER_AVAILABLE — first round exhausted",
"booking_id", bookingID, "attempts", attempt)
publishAssignmentFailed(bookingID, reasonNoMilerAvailable)
failurePublished = true
}
if attempt >= maxRetries && !withinRetryWindow(firstQueuedAt, time.Now()) {
break
}
utils.Warn("Assignment(inline): no eligible miler", "booking_id", bookingID, "attempt", attempt)
}
utils.Error("Assignment(inline): NO_MILER_AVAILABLE — giving up",
"booking_id", bookingID, "retry_window", retryWindow().String())
if !failurePublished {
publishAssignmentFailed(bookingID, reasonNoMilerAvailable)
}
}