Files
doormile_backend/internal/ai/registry/store.go

390 lines
12 KiB
Go

package registry
import (
"crypto/sha256"
"encoding/hex"
"encoding/json"
"errors"
"fmt"
"strings"
"time"
"doormile/models"
"gorm.io/gorm"
"gorm.io/gorm/clause"
)
// Seed upserts the code-defined registry. Idempotent, and safe to run on every
// boot: code-defined columns are brought in line with the code, operator-owned
// columns (skill enabled/thresholds, agent autonomous/model) are only written
// when the row is first created. Custom skills are never touched.
func Seed(db *gorm.DB) error {
return db.Transaction(func(tx *gorm.DB) error {
for i := range SeedAgents {
a := SeedAgents[i]
if err := tx.Clauses(clause.OnConflict{
Columns: []clause.Column{{Name: "agentid"}},
DoUpdates: clause.AssignmentColumns([]string{"name", "runtime", "classref", "purpose", "wakeon", "status", "llmdecision", "hasautonomygate", "sortorder"}),
}).Create(&a).Error; err != nil {
return fmt.Errorf("seed agent %s: %w", a.Agentid, err)
}
}
for i := range SeedTools {
t := SeedTools[i]
if err := tx.Clauses(clause.OnConflict{
Columns: []clause.Column{{Name: "toolname"}},
DoUpdates: clause.AssignmentColumns([]string{"description", "kind", "target", "implementedat", "inputschema", "requiresconfirmation"}),
}).Create(&t).Error; err != nil {
return fmt.Errorf("seed tool %s: %w", t.Toolname, err)
}
}
seededIDs := make([]string, 0, len(SeedSkills))
for _, s := range SeedSkills {
row := s.Skill
row.Thresholdsschema = mustJSON(schemaOrEmpty(s.Schema))
row.Thresholds = mustJSON(DefaultThresholds(s.Schema))
row.Version = 1
// enabled, thresholds and version are written on first insert only;
// they are operator-owned from then on (see DoUpdates).
if err := tx.Clauses(clause.OnConflict{
Columns: []clause.Column{{Name: "skillid"}},
DoUpdates: clause.AssignmentColumns([]string{"agentid", "title", "category", "description", "sampleprompt", "source", "thresholdsschema"}),
}).Create(&row).Error; err != nil {
return fmt.Errorf("seed skill %s: %w", row.Skillid, err)
}
seededIDs = append(seededIDs, row.Skillid)
}
// Tool links of seeded skills are code-defined: replace them wholesale.
if err := tx.Where("skillid IN ?", seededIDs).Delete(&models.AISkillTool{}).Error; err != nil {
return fmt.Errorf("seed skill tools: %w", err)
}
var links []models.AISkillTool
for _, s := range SeedSkills {
for _, t := range s.Tools {
links = append(links, models.AISkillTool{Skillid: s.Skill.Skillid, Toolname: t})
}
}
if len(links) > 0 {
if err := tx.Create(&links).Error; err != nil {
return fmt.Errorf("seed skill tools: %w", err)
}
}
return nil
})
}
func schemaOrEmpty(s []ThresholdSpec) []ThresholdSpec {
if s == nil {
return []ThresholdSpec{}
}
return s
}
// AgentView is an agent as the API returns it.
type AgentView struct {
models.AIAgent
Skillcount int `json:"skillcount"`
Toolcount int `json:"toolcount"`
}
// ToolView is a tool with its input schema as real JSON.
type ToolView struct {
models.AITool
Inputschema json.RawMessage `json:"inputschema"`
}
// SkillView is a skill with its tools and its EFFECTIVE thresholds: stored
// values where still valid, defaults otherwise.
type SkillView struct {
models.AISkill
Tools []string `json:"tools"`
Thresholds map[string]float64 `json:"thresholds"`
Thresholdsschema []ThresholdSpec `json:"thresholdsschema"`
}
// Snapshot is the whole registry. Small by construction (tens of rows), so it
// is always read whole — a fixed four queries — and filtered in memory.
type Snapshot struct {
Agents []AgentView `json:"agents"`
Skills []SkillView `json:"skills"`
Tools []ToolView `json:"tools"`
}
// Load reads the registry.
func Load(db *gorm.DB) (*Snapshot, error) {
var agents []models.AIAgent
var tools []models.AITool
var skills []models.AISkill
var links []models.AISkillTool
if err := db.Order("sortorder, agentid").Find(&agents).Error; err != nil {
return nil, err
}
if err := db.Order("toolname").Find(&tools).Error; err != nil {
return nil, err
}
if err := db.Order("agentid, skillid").Find(&skills).Error; err != nil {
return nil, err
}
if err := db.Order("skillid, toolname").Find(&links).Error; err != nil {
return nil, err
}
return Build(agents, tools, skills, links), nil
}
// Build assembles a Snapshot from rows. Pure; Load is its only database step.
func Build(agents []models.AIAgent, tools []models.AITool, skills []models.AISkill, links []models.AISkillTool) *Snapshot {
toolsBySkill := map[string][]string{}
for _, l := range links {
toolsBySkill[l.Skillid] = append(toolsBySkill[l.Skillid], l.Toolname)
}
snap := &Snapshot{Agents: []AgentView{}, Skills: []SkillView{}, Tools: []ToolView{}}
skillCount := map[string]int{}
agentTools := map[string]map[string]bool{}
for _, s := range skills {
schema := ParseSchema(s.Thresholdsschema)
ts := toolsBySkill[s.Skillid]
if ts == nil {
ts = []string{}
}
snap.Skills = append(snap.Skills, SkillView{
AISkill: s,
Tools: ts,
Thresholds: EffectiveThresholds(schema, ParseThresholds(s.Thresholds)),
Thresholdsschema: schema,
})
skillCount[s.Agentid]++
if agentTools[s.Agentid] == nil {
agentTools[s.Agentid] = map[string]bool{}
}
for _, t := range ts {
agentTools[s.Agentid][t] = true
}
}
for _, a := range agents {
snap.Agents = append(snap.Agents, AgentView{AIAgent: a, Skillcount: skillCount[a.Agentid], Toolcount: len(agentTools[a.Agentid])})
}
for _, t := range tools {
raw := json.RawMessage(t.Inputschema)
if !json.Valid(raw) {
raw = json.RawMessage(`{"type":"object"}`)
}
snap.Tools = append(snap.Tools, ToolView{AITool: t, Inputschema: raw})
}
return snap
}
// ETag fingerprints a snapshot, so the engine can poll with If-None-Match and
// get a 304 until an operator actually changes something.
func ETag(s *Snapshot) string {
b, _ := json.Marshal(s)
sum := sha256.Sum256(b)
return `W/"` + hex.EncodeToString(sum[:8]) + `"`
}
func audit(tx *gorm.DB, entity, id, field string, oldV, newV any, actor Actor) error {
return tx.Create(&models.AIRegistryAudit{
Entity: entity, Entityid: id, Field: field,
Oldvalue: mustJSON(oldV), Newvalue: mustJSON(newV), Changedby: actor.UserID, Changedbyemail: actor.Email,
}).Error
}
// UpdateSkill applies an operator's patch. Row-locked, audited in the same
// transaction, and a no-op (no version bump, no audit) when nothing changes.
func UpdateSkill(db *gorm.DB, skillID string, p SkillPatch, actor Actor) error {
if p.Enabled == nil && p.Thresholds == nil {
return invalid("nothing to change: send enabled and/or thresholds")
}
return db.Transaction(func(tx *gorm.DB) error {
var s models.AISkill
if err := tx.Clauses(clause.Locking{Strength: "UPDATE"}).Where("skillid = ?", skillID).First(&s).Error; err != nil {
if errors.Is(err, gorm.ErrRecordNotFound) {
return ErrNotFound
}
return err
}
updates := map[string]any{}
if p.Enabled != nil && *p.Enabled != s.Enabled {
if err := audit(tx, "skill", s.Skillid, "enabled", s.Enabled, *p.Enabled, actor); err != nil {
return err
}
updates["enabled"] = *p.Enabled
}
if p.Thresholds != nil {
schema := ParseSchema(s.Thresholdsschema)
current := EffectiveThresholds(schema, ParseThresholds(s.Thresholds))
next, err := ApplyThresholdPatch(schema, current, p.Thresholds)
if err != nil {
return err
}
if mustJSON(next) != mustJSON(current) {
if err := audit(tx, "skill", s.Skillid, "thresholds", current, next, actor); err != nil {
return err
}
updates["thresholds"] = mustJSON(next)
}
}
if len(updates) == 0 {
return nil
}
updates["version"] = gorm.Expr("version + 1")
updates["updatedby"] = actor.UserID
updates["updatedat"] = time.Now()
return tx.Model(&models.AISkill{}).Where("skillid = ?", s.Skillid).Updates(updates).Error
})
}
// UpdateAgent applies an operator's patch to an agent's autonomy or model.
func UpdateAgent(db *gorm.DB, agentID string, p AgentPatch, actor Actor) error {
return db.Transaction(func(tx *gorm.DB) error {
var a models.AIAgent
if err := tx.Clauses(clause.Locking{Strength: "UPDATE"}).Where("agentid = ?", agentID).First(&a).Error; err != nil {
if errors.Is(err, gorm.ErrRecordNotFound) {
return ErrNotFound
}
return err
}
if err := CheckAgentPatch(a, p); err != nil {
return err
}
updates := map[string]any{}
if p.Autonomous != nil && *p.Autonomous != a.Autonomous {
if err := audit(tx, "agent", a.Agentid, "autonomous", a.Autonomous, *p.Autonomous, actor); err != nil {
return err
}
updates["autonomous"] = *p.Autonomous
}
if p.Model != nil && *p.Model != a.Model {
if err := audit(tx, "agent", a.Agentid, "model", a.Model, *p.Model, actor); err != nil {
return err
}
updates["model"] = *p.Model
}
if len(updates) == 0 {
return nil
}
updates["updatedby"] = actor.UserID
updates["updatedat"] = time.Now()
return tx.Model(&models.AIAgent{}).Where("agentid = ?", a.Agentid).Updates(updates).Error
})
}
// CreateSkill registers an operator-made skill on a console agent, built only
// from tools that exist. Returns the new skill id.
//
// Engine agents are refused: AI_engine runs only the skills written in its
// code, so a custom skill attached to one would do nothing while looking live.
func CreateSkill(db *gorm.DB, n NewSkill, actor Actor) (string, error) {
if err := CheckNewSkill(n); err != nil {
return "", err
}
var id string
err := db.Transaction(func(tx *gorm.DB) error {
var a models.AIAgent
if err := tx.Where("agentid = ?", n.Agentid).First(&a).Error; err != nil {
if errors.Is(err, gorm.ErrRecordNotFound) {
return invalid("agent %s does not exist", n.Agentid)
}
return err
}
if a.Runtime != RuntimeConsole {
return invalid("%s runs in AI_engine, which only runs the skills in its code; custom skills can be added to console agents only", a.Agentid)
}
var found []string
if err := tx.Model(&models.AITool{}).Where("toolname IN ?", n.Tools).Pluck("toolname", &found).Error; err != nil {
return err
}
if len(found) != len(n.Tools) {
have := map[string]bool{}
for _, f := range found {
have[f] = true
}
var missing []string
for _, t := range n.Tools {
if !have[t] {
missing = append(missing, t)
}
}
return invalid("unknown tools: %s", strings.Join(missing, ", "))
}
base := customSkillID(n.Title)
id = base
for i := 2; ; i++ {
var count int64
if err := tx.Model(&models.AISkill{}).Where("skillid = ?", id).Count(&count).Error; err != nil {
return err
}
if count == 0 {
break
}
if i > 50 {
return invalid("too many skills are already called %q", strings.TrimSpace(n.Title))
}
id = fmt.Sprintf("%s_%d", base, i)
}
uid := actor.UserID
row := models.AISkill{
Skillid: id, Agentid: a.Agentid, Title: strings.TrimSpace(n.Title), Category: strings.TrimSpace(n.Category),
Description: strings.TrimSpace(n.Description), Sampleprompt: strings.TrimSpace(n.Sampleprompt),
Source: SourceCustom, Enabled: true, Thresholds: "{}", Thresholdsschema: "[]", Version: 1, Updatedby: &uid,
}
if err := tx.Create(&row).Error; err != nil {
return err
}
links := make([]models.AISkillTool, 0, len(n.Tools))
for _, t := range n.Tools {
links = append(links, models.AISkillTool{Skillid: id, Toolname: t})
}
if err := tx.Create(&links).Error; err != nil {
return err
}
return audit(tx, "skill", id, "created", nil, map[string]any{"agentid": a.Agentid, "title": row.Title, "tools": n.Tools}, actor)
})
if err != nil {
return "", err
}
return id, nil
}
// AuditView is an audit row with its values as real JSON.
type AuditView struct {
models.AIRegistryAudit
Oldvalue json.RawMessage `json:"oldvalue"`
Newvalue json.RawMessage `json:"newvalue"`
}
// ListAudit returns the most recent registry changes, newest first.
func ListAudit(db *gorm.DB, limit int) ([]AuditView, error) {
if limit <= 0 || limit > 500 {
limit = 100
}
var rows []models.AIRegistryAudit
if err := db.Order("changedat DESC, auditid DESC").Limit(limit).Find(&rows).Error; err != nil {
return nil, err
}
out := make([]AuditView, 0, len(rows))
for _, r := range rows {
out = append(out, AuditView{AIRegistryAudit: r, Oldvalue: rawOrNull(r.Oldvalue), Newvalue: rawOrNull(r.Newvalue)})
}
return out, nil
}
func rawOrNull(s string) json.RawMessage {
if s == "" || !json.Valid([]byte(s)) {
return json.RawMessage("null")
}
return json.RawMessage(s)
}